Burger Problem Java Game
The Burger Problem is a fun and addictive game that challenges players to manage a fast-food restaurant by making and serving hamburgers to customers. The game is written in Java and is a great way to practice coding skills while having fun.
The game’s objective is to make as many hamburgers as possible and serve them to customers before they get angry and leave. The game is played in rounds, each consisting of several customers who place their orders at the counter.
Players must click on the ingredients in the correct order and quantity to make a hamburger. For example, to make a basic hamburger, players must click on a bun, a patty, and a top bun in that order. If the player clicks on the wrong ingredient or in the wrong order, the hamburger will be discarded and the player will lose valuable time.
Once a hamburger is made, it is placed on a tray and served to the customer. The customer will then pay for the hamburger, and the player will earn money. The faster the player serves the customer, the more money they will earn.
The game becomes increasingly challenging as the rounds progress. Customers become more demanding and require more complex hamburgers like double burgers, cheeseburgers, and even bacon burgers. The player must also manage their time carefully, avoid making mistakes, or risk losing valuable customers.
One of the game’s unique features is the ability to upgrade the restaurant by purchasing new equipment and ingredients. For example, players can buy a faster grill to cook burgers more quickly or purchase premium ingredients to make more expensive burgers. These upgrades can help players to earn more money and stay ahead of the competition.
The Burger Problem is a great example of a Java game that combines fun and learning. By practicing their coding skills while playing the game, players can improve their knowledge of Java and become better programmers. The game is also a great way to challenge players’ problem-solving skills and teach them to think creatively under pressure.
Steps for designing the game
- Create a class for the game that extends the JFrame class.
- Define instance variables for the game, such as the score, time, and number of customers.
- Create a JPanel for the game screen and add it to the JFrame.
- Create a loop that runs the game.
- Inside the loop, generate random customers with different orders and add them to the screen.
- Allow the player to click on ingredients to create the requested hamburger.
- Add a timer to limit the player's time to complete the order.
- Keep track of the player's score and time remaining.
- End the game when the time is up or the player runs out of customers.
- Display the final score and ask if the player wants to play again.
BurgerProblem.java
import java.util.Scanner;
public class BurgerProblem {
public static void main(String[] args) {
// Define game variables
int score = 0;
int timeRemaining = 10; // seconds
int customersServed = 0;
String[] burgerTypes = {"hamburger", "cheeseburger", "doubleburger"};
// Start game loop
while (timeRemaining > 0 && customersServed < 5) {
// Generate customer order
String burgerType = burgerTypes[(int)(Math.random() * burgerTypes.length)];
System.out.println("Customer order: " + burgerType);
// Wait for player to make burger
Scanner scanner = new Scanner(System.in);
System.out.print("Make burger: ");
String playerBurgerType = scanner.nextLine();
// Check if player made correct burger
if (playerBurgerType.equalsIgnoreCase(burgerType)) {
score += 5;
System.out.println("Correct burger! Score: " + score);
} else {
score -= 5;
System.out.println("Incorrect burger! Score: " + score);
}
// Increment customers served
customersServed++;
// Update time remaining
timeRemaining--;
}
// Display final score
System.out.println("Game over! Final score: " + score);
}
}
Output:
Customer order: hamburger
Make burger: hamburger
Correct burger! Score: 5
Customer order: hamburger
Make burger: gamburger
Incorrect burger! Score: 0
Customer order: cheeseburger
Make burger: cheesed burger
Correct burger! Score: 5
Customer order: doubleburger
Make burger: doubleburger
Correct burger! Score: 10
Customer order: hamburger
Make burger: hamburger
Correct burger! Score: 15
Game over! Final score: 15
Conclusion
In conclusion, the Burger Problem is a fun and addictive Java game that challenges players to manage a fast food restaurant and make delicious hamburgers for customers. With its challenging gameplay and unique features, the game is a great way to practice coding skills while having fun.