Illumination Model in Computer Graphics

Illumination Model in Computer Graphics The series of methods used to depict light in computer graphics scenarios is computer graphics illumination. Although lighting strategies provide versatility in the degree of detail and ongoing functionality, technological...

Rendering in Computer Graphics

Rendering in Computer Graphics Rendering is the operation, by virtue of a software system, of creating a picture from a template. In a specifically defined term or information structures, the model is a representation of three dimensional (3D) objects....

Aspect Ratio in Computer Graphics

Aspect Ratio in Computer Graphics You might well understand the concept of Aspect ratio as of now if you know regarding aerial photography or see the configuration portion of any computer or video game. On the spite of the fact possibility that you haven’t...

Anti-aliasing in Computer Graphics

Anti-aliasing in Computer Graphics “Anti-aliasing is a method for eliminating the aliasing effect used in computer graphics. In a 2-dimensional object, the ambient occlusion impact is the existence of sharp edges or ‘jaggies’ (an image rendered using...

Composite Transformation in Computer Graphics

Composite transformation in Computer Graphics It is possible to integrate a range of transformations or series of transformations into some kind of a single one which is known as composition. The combined matrix is known as the resultant matrix. The merger procedure...

Types of Computer Graphics

Types of Computer Graphics The computer graphics contains two types. They are- Raster (Bitmap) graphicsVector graphics Many individuals are likely to consider pictures on computers (or phones, tablets, or some other electronic gadget with a picture interface) without...

Homogenous Coordinates in Computer Graphics

Homogenous Coordinates in Computer Graphics The orbit of a point, a line graph or the whole picture on the computer, a point besides the origin, is accomplished by first shifting the picture till the origin, is occupied by the point of the rotational axis, then...

2D Transformation in Computer Graphics

2D Transformation in Computer Graphics Some visuals are transformed into some other graphics by implementing several of the principles known as transformation. There are multiple kinds of transformation, including translation, scaling, rotation, shearing, etc....

Scan Conversion of an Ellipse Computer Graphics

Scan Conversion of an Ellipse: An ellipse can be defined as a closed plane curve, which is a collection of points. It is the cause of the intersection of a plane over a cone. The ellipse is a symmetric shape figure. It is similar to a circle, but it contains four-way...

Filled Area Primitives Computer Graphics

Filled Area Primitives: Area filling is a method or process that helps us to fill an object, area, or image. We can easily fill the polygon. The polygon filling is defined as filling or highlighting all the pixels. The pixels appear inside the polygon shape with any...

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