C++ Tutorial Index

C++ Tutorial C++ History C++ Installation C++ First Program C++ cin and cout C++ Data type C++ Variable C++ operator C++ Keywords

C++ Control Statements

C++ If C++ Nested if C++ If-else C++ If-else-if C++ Switch C++ Break C++ Continue C++ Goto C++ For loop C++ While loop C++ Do while loop

C++ Functions

C++ Call by Value C++ Call by Reference C++ Recursion Function C++ Inline function C++ Friend function

C++ Arrays

Single dimension array Two dimension array

C++ Strings

C++ Strings

C++ Inheritance

C++ Inheritance Single level Inheritance Multilevel Inheritance Multiple Inheritance Hierarchical Inheritance Hybrid Inheritance

C++ Polymorphism

C++ Polymorphism C++ Overloading C++ Overriding C++ Virtual Function

C++ Pointers

C++ Pointers C++ this pointer

C++ Exception Handling

C++ Exception Handling

C++ Constructors

C++ Constructors Default Constructor Parameterize Constructor Copy constructor Constructor Overloading Destructor

C++ File Handling

C++ File Handling C++ Writing to file C++ Reading file C++ Close file

Miscellaneous

C Vs C++ C++ Comments C++ Data Abstraction C++ Identifier C++ Memory Management C++ Storage Classes C++ Void Pointer C++ Array To Function C++ Expressions C++ Features C++ Interfaces C++ Encapsulation std::min in C++ External merge sort in C++ Remove duplicates from sorted array in C++ Precision of floating point numbers Using these functions floor(), ceil(), trunc(), round() and setprecision() in C++ C++ References C++ Friend Functions C++ Mutable keyword Unary Operators in C++ Initialize Array of objects with parameterized constructors in C++ Differences between #define & const in C/C++ C++ Program to Implement Shell Sort C++ Program to Implement Merge Sort Storage Classes in C Vector resize() in C++ Passing by Reference Vs. Passing by the pointer in C++ Free vs delete() in C++ goto statement in C and C++ C++ program to read string using cin.getline() C++ String Concatenation Heap Sort in C++ Swap numbers in C++ Input Iterators in C++ Fibonacci Series in C++ C ++ Program: Alphabet Triangle and Number Triangle C++ Program: Matrix Multiplication C++ Program to Print Fibonacci Triangle Stack in C++ Maps in C++ Queue in C++ C++ Bitset C++ Algorithms Priority Queue in C++ C++ Multimap C++ Deque Function Pointer in C++ Sizeof() Operators in C++ C++ array of Pointers free() Vs delete in C Timsort Implementation Using C++ CPP Templates C++ Aggregation C++ Enumeration C++ Math Functions C++ Object Class C++ Queue Initialize Vector in C++ Vector in C++ C++ STL Components Function overloading in C++ C++ Maximum Index Problem C++ find missing in the second array C++ Program to find the product array puzzle C++ Program To Find Largest Subarray With 0 Sum C++ Program To Move All Zeros To The End Of The Array C++ Program to find the element that occurs once C++ Program to find the largest number formed from an array Constructor Vs Destructor C++ Namespaces C++ OOPs Concept C++ Static C++ Structs C++ Try-Catch C++ User Defined Exceptions C++ Virtual Destructor C++ vs C# Malloc() and new in C++ Palindrome Number Program in C++ Snake Code in C++ Splitting a string in C++ Structure Vs Class in C++ Virtual Function Vs Pure Virtual Function C++ Bidirectional Iterators C++ Forward Iterators C++ Iterators C++ Output Iterators C++ Range-based For Loop Converting string into integer in C++ LCM Program in C++ Type conversion in C++ Add two numbers using the function in C++ Advantage and disadvantage friend function C++ Armstrong Number Program in C++ ATM machine program in C++ using functions Binary to Decimal in C++ Bit Manipulation in C++ C++ Constructor C++ Dijkstra Algorithm Using the Priority Queue C++ int into String C++ Signal Handling Decimal to Binary in C++ Decimal to Hexadecimal in C++ Decimal to Octal in C++ Factorial Program in C++ Function in C++ Hexadecimal to Decimal in C++ Octal to Decimal in C++ Reverse a Number in C++ Structure Vs Class in C++ C++ Forward Iterators C++ Output Iterators C++ Prime number program Char Array to String in C++ Constructor Overloading in C++ Default arguments in C++ Different Ways to Compare Strings in C++ Dynamic Binding in C++ Program to convert infix to postfix expression in C++ SET Data Structure in C++ Upcasting and Downcasting in C++ Reverse an Array in C++ Fast Input and Output in C++ Delete Operator in C++ Copy elision in C++ C++ Date and Time C++ Bitwise XOR Operator Array of sets in C++ Binary Operator Overloading in C++ Binary Search in C++ Implementing the sets without C++ STL containers Scope Resolution Operator in C++ Smart pointers in C++ Types of polymorphism in C++ Exception Handling in C++ vs Java Const Keyword in C++ Type Casting in C++ Static keyword in C++ vs Java Inheritance in C++ vs Java How to concatenate two strings in C++ Programs to Print Pyramid Patterns in C++ swap() function in C++ Structure of C++ Program Stringstream in C++ and its applications rand() and srand() in C / C++ C++ Ternary Operator C++ Scope of Variables While Loop Examples in C++ Star pattern in C++ using For Loops For Loop Examples in C++ Do-While Loop Examples in C++ Top 5 IDEs for C++ That You Should Try Once Assertions in C/C++ C++ Convert Int to String Continue in C++ While loop Diamond Pattern in C++ using For Loop How to Reverse a String in C++ using Do-While Loop How to Reverse a String in C++ using For Loop How to Reverse a String in C++ using While Loop Infinite loop in C++ Loops in C++ Returning Multiple Values from a Function using Tuple and Pair in C++ wcscpy(), wcslen(), wcscmp() Functions in C++ Auto keyword in C++ C++ 11 vs C++ 14 vs C++ 17 C++ STL (Standard Template Library) Differences Between C Structures and C++ Structures Divide by Zero Exception in C++ Dynamic Constructor in C++ Dynamic Memory Allocation in C++ Find the Size of Array in C/C++ without using sizeof() function Floating Point Operations and Associativity in C, C++ and Java Hello World Program in C++ How to create a table in C++ How to Setup Environment for C++ Programming on Mac Implementation of a Falling Matrix in C++ Message Passing in C++ Pointer to Object in C++ Templates in C++ vs Generics in Java Ways to Copy a Vector in C++ What does Buffer Flush mean in C++ sort() function in C++ Structure Sorting (By Multiple Rules) in C++ Similarities between C++ and Java std::distance in C++ Array program in C++ C++ Tricks for Competitive Programming Desired Capabilities in Selenium Web Driver in C++ Socket Programming in C++ Template Specialization in C++ Classes and Objects in C++ Convex hull Algorithm in C++ DES in C++ C++ vardiac() function Difference between Two Sets in C++ Difference between Exit and Return Structured Binding in C++ Differences between Local and Global Variable Bitwise Operator vs Logical Operator Difference between OOP and POP in C++ Fork in C++ Functors in C++ How to call a void function in C++ How to create a directory or folder in C/C++ How to create a library in C++ How to create a stack in C++ How to create the Processes with Fork in C++ How to Handle Divide by Zero Exception in C++ Lambda Expression in C++ Pattern programs in C++ Roadmap to C++ Programming Substring in C++ Virtual base class in C++ Bits stdc++.h in C++ Top 14 Best Free C++ IDE (Editor & Compiler) for Windows in 2022 Bitmasking in C++ Auto Keyword in C++ Features of OOPS in C++ Hospital Management Project in C++ How to Declare Unordered Sets in C++ How to Sort an Array in C++ Include Guards in C++ Iostream in C++ Method overriding in C++ How to run program in turbo c++ How to Use Getline in C++ Leap Year Program in C++ Naming Convention in C++ New Operator in C++ Nullptr in C++ Object Slicing in C++ Principles of Object-Oriented Programming in C++ Processing strings using std string stream in C++ Pure Virtual Function in C++ With Example Program Random Number Generator in C++ Singleton Design Pattern in C++ Size_t Data Type in C++ Skyline Problem in C++ System() function in C++ Web Development in C++ Data Hiding in C++ Difference between exit() and _Exit() in C++ Hashing in C++ Object in C++ Sum of all Elements between k1’th and k2’th Smallest Elements Virtual class in C++ Vector Size in C++ Top best IDEs for C/C++ Developers in 2022 Tensorflow in C++ Sliding Window Technique in C++ Reverse String Word-Wise in C++ Returning a Function Pointer from a Function in C/C++ RTTI in C++ Pthreads or POSIX Threads in C++ Reserved Keywords in C++ Passing a Vector to a function in C++ 10 Best C and C++ Books for Beginners & Advanced Programmers Add two numbers represented by two arrays in C++ Array of Object in C++ C++ Program For FCFS Containership in C++ Counting Frequencies of Array Elements in C++ Decltype type Specifier in C++ Dynamic _Cast in C++ Difference between int main() and int main(void) in C/C++ Depth First Search Program to Traverse a Graph in C++ Features and Use Of Pointers in C/C++ Fread Function in C++ Programming Fscanf Function in The C++ Functions in C++ With Types and Examples Gmtime Function in C/C++ How is Multiset Implemented in C++ How to Build a Program in C++ How to Declare a 2d Array Dynamically in C++ inheritance Program in C++ int Max and int Min in C/C++ is It Fine to Write Void Main Or Main in C/C++ How to create a button in C++ abs() function in C++ Compile Time Polymorphism in C++ Division in C++ Factorial of a Number in C++ using while Loop Multiset in C++ 4 Pillars of OOPs Approach in C++ Backtracking Time Complexity in C++ C++ Global Variable C++ Pipe Tutorial Observer Design Pattern in C++ Private Inheritance in C++ Pthread in C++ Parameters SDL library in C++ with Examples Pointers in C++ Abstract Factory Design Pattern in C++ Ascending order in C++ How the value is passed in C++ Call by Pointer in C++ Constexpr in C++ Deadlock in C++ Design Patterns in C++ Factory Method for Designing Pattern in C++ How to calculate size of string in C++ Name Mangling and extern in C++ Preventing Object Copy in C++ Program that produces different results in C and C++ Quick Sort in C++ Single Handling in C++ Type difference of Character literals in C VS C++ Use of Inheritance in C++ User-defined literals in C++ Vector methods in C++ Void * in C and C++ Zombie and Orphan Process in C++ Isprint() in C++ List and Vector in C++ List iterators in C++ Merging Two Vectors in C++ Sleep function in C++ Stoi function in C++ String erase() in C++ String Trim in C++ When should we write own Assignment operator in C++ C++ tcp client server example C++ tcp server example Early Binding and Late Binding in C++ Factory Design Pattern in C++ Fisher-Yates shuffle algorithm in C++ For Auto in C++ Group anagrams in C++ How to convert binary string to int in C++ How to convert string to float in C++ How to remove space from string in C++ How to use pair in C++ How to use the string find() in C++ Dynamic Casting in C++ 2D Vector Initialization in C++ C++ GUI Visual Studio C++ IPC C++ Macro Function Example C++ Permutation Overloading Stream Insertion in C++ Overloading array Index operator in C++ Operators that cannot be overloaded in C++ Operator overloading in C++ isprint() function in c++ Is_trivial function in C++ Is assignment operator Inherited in C++ div() function in C++ Default Assignment Operator and References in C++ Copy Constructor vs Assignment Operator in C++ Conversion Operator in C++ Array sum in C++ STL C++ Define Macro C++ Design C++ Factory Pattern TCP Client Server Example in C++ Convert String to Uppercase in C++ exit() and _Exit() in C and C++ Initializer list in C++ Iterator invalidation in C++ Lower bound in C++ Modulus of Two float numbers or double number Pass by value in C++ Set insert function in C++ Std partition_point in C++ Unary Operator Overloading in C++ Using Default Arguments with Virtual Functions Virtual Functions and Runtime Polymorphism What is endl in C++ What is Unary Operator Overloading in C++ Which operators cannot be overloaded in C++ C++ Program to Divide the String Into N equal Parts Gray Code to Binary Code in C++ How to get the value of pi in C++ Multimap value_comp() function in C++ Vector of Vectors in C++ Naïve Bayes Algorithm in C++ Minimum Cost Path Problem in C++ 10 C++ Programming Tricks You Should Know btowc() function in C++ forward_list::cend() in C++ Unordered_multimap max_load_factor() function in C++ Cpp_int in c++ Dynamic Objects in C++ FLOCK() FUNCTION IN C++ Generate Random Double Numbers in C++ How to Assign Infinity to a Number in C++ Jump statements in C++ Multipath inheritance in C++ Out of Range Exception in C++ Size of Class in C++ Size of string in C++ std::binary_negate in c++ Thread_local in C++ Tokenizing a String in C++ Ancestors of a Node in Binary Search Tree C++ program for Double to String Conversion C++ Program to Demonstrate Use of Formatting Flags on Float Output Clamp in C++ K-Dimensional Tree in C++ Mutable Lambda in C++ Power Set in C++ Program to Find Sum of Geometric Progression Std::Back_inserter in C++ Strpbrk() function in C++ Size of int in C++ TYPES OF MANIPULATORS IN C++ Double colon in C++ How to sort vector in C++ How to use Setprecision in C++ How to write a Vector in C++ Insertion in Splay Tree in C++ Merge Sort Algorithm in C++ Printing a Character using ASCII value in C++ Regex in C++ Size of Data Types in C++ Abstract Factory Design Pattern in C++ Sqrtf() function in C++ Static Casting in C++ Using Range in Switch Case in C++ wcstoimax() and wcstoumax() function in C++ What is float in C++ What is the Diamond Problem in C++ Best way to learn C++ ios setstate() function in C++ Nested Namespace in C++ Single Inheritance in C++ std::fixed, std::scientific, std::hexfloat, std::defaultfloat in C++ StringStream in C++ for Decimal to Hexadecimal and back The OFFSETOF() macro in C++ Difference between std::next and std::advance in C++ Hiding of all overloaded methods with same name in base class in C++ C++ program to concatenate two strings using operator overloading Difference between array::fill() and array::swap() in C++ Difference between Friend Function and Virtual Function in C++ Semaphores in C++ Seekg in C++ UDP server- client implementattion in C++ What is long long in C++ CSV file management using C++ Toggle bits of a number except first and last bits in C++ Trailing Return Type C++ 11 Binary search implementation in C++ Different Versions of C++ What is Cascading in C++ Background Colour in C++

C++ tcp server example

TCP Server Example in C++

The two protocols that make up TCP/IP specify how computers can connect with one another via the internet. Servers that interact with clients using TCP/IP are known as TCP/IP servers.

TCP

Between two communication partners in a computer network, the Transmission Control Protocol (TCP) is a protocol that ensures dependable end-to-end communications. It is in charge of dividing up the data that needs to be sent in smaller packages, combining them in the right order, and preventing/fixing package loss and network congestion. Robert E. Kahn and Vinton G. Cerf created TCP in 1973, and it can be viewed as a substitute for the transport layer in the OSI model.

IP

The Internet Protocol (IP) is in charge of routing, such as determining the best route via the network to the intended recipient. Following a predetermined pattern, the IP distributes participants in the network addresses (the IP addresses) (see IPv4 vs. IPv6). The devices connected to the network can communicate with one another by sending information to the appropriate IP address. The Institute of Electrical and Electronics Engineers released the IP protocol's initial publication in 1974. (IEEE).

History

TCP and IP were combined and standardized in 1981.

Usage

TCP/IP can be used to deliver all kinds of data across a network from one device to another and back. Popular applications are:

  • Internet browsing
  • Remote login
  • Remote server access
  • Network file transfer
  • E-Mail

Working of TCP

Two conditions must be met for a TCP connection to be successful: the target port must be open, and each communication partner must have a distinct IP address. The port enables linking a particular TCP/IP connection with the associated server-side application.

Connection Establishment

The following is how the link is established:

The client sends the server a SYN package (SYN = synchronise) in the first step along with a random sequence number. The sequence number is a crucial tool for making sure that packages are transmitted completely and in the right order.

The server accepts the connection after receiving the SYN packet by responding with a SYN-ACK package (ACK=acknowledgement), which contains the sequence number raised by one to signal the synchronisation request was successfully received. It also contains a second (again random) sequence number to signify the desire for a reciprocal relationship.

The SYN-ACK packet is delivered to the client. It then sends back the so-called ACK package, which includes both the server's sequence number and an additional one of its own. Keep in mind that the opposite side increased both sequence numbers once following this package to signify a successful connection formation.

The connection is made after the server receives the ACK package. Up to now that is till today, no actual payload data has been transmitted.

Payload Exchange

The client sends the server the fourth package, which is the first to contain payload data (typically containing the HTTP request). The two sequential numbers remain the same. Assume that the payload is 104 bytes long.

The first package with the payload is returned by the server after receiving the package. He modifies the client's sequence number in the package to 105 (+104 bytes) to reflect how much data has already been received. The sequence number of the server doesn't change. Assume the package is 1200 bytes in size.

The client receives the package with it’s sequence number set to 105. It is now knows the server has already received 105 bytes of data. It builds the next package with payload data and changes the server’s sequence number to 1201 (+1200 bytes) and sends it.

The package is delivered to the client with the sequence of the number set to 105. It is aware that 105 bytes of data have already been sent to the server. The next package is constructed with the payload data, and it is sent once the server's sequence number is changed to 1201 (+1200 bytes).

If the client is solely interested in receiving data and does not need to send any more, its sequence number will not change while the server's sequence number rises with each package.

This procedure is carried out up until the client receives the server's entire payload of data.

Connection Tear-down

After acknowledging the final item is the server transmitted, the client chooses to cut off the connection. As a result, it transmits the empty FIN package (the client's sequence number stays at 105 while the server's sequence number is equal to the beginning number plus the total amount of bytes the client got). Assume that 10004 is the sequence number of the previous server.

The server accepts the termination and sends the client a new package with an updated sequence number (to 106). The sequence number of the server doesn't change.

Finally, the client completes the connection by sending the last package, which has its own sequence number unchanged and the server's sequence number raised by one (10005).

IP Address

The IP address is a special address within a computer network that enables transmittion of the data to the intended recipient, as it was already established. They are attached to a particular gadget rather than a particular place in the physical world. The protocol establishes is how the source of the data and destination of the data are described; the IP (internet protocal) defines a package structure that condenses the payload data. It adds the "IP header" to data packages to distinguish this meta data from the actual payload. IP datagram is another name for an IP header plus payload.

A host in a TCP/IP computer network is identified by a 32-bit unique number. Any network-connected device, such as a computer, phone, or printer, can serve as a host. The dotted-decimal representation of the IP address is as follows:

192.168.123.32

The IP address can be distinguished into two separate parts:

The network component outlining the package's final destination the host component, which describes the network destination host.

Subnet Masks

TCP/IP does not specify which portion of the IP address refers to the host and which portion to refer to the network. A router can determine whether the destination host is a part of the local subnet using an additional 32-bit number, though. The subnet mask is this particular number. These are some examples of subnet masks:

255.255.255.0

So how do you use a subnet mask to divide an IP address into a network address and a host address?

We must take into account the binary representations of the IP address and subnet mask in order to respond to that query.

11000000.10101000.01111011.10000100 (192.168.123.32) 11111111.11111111.11111111.00000000(255.255.255.0)

Now, it is possible to determine the network portion of the IP address by simply looking at the locations where the subnet mask is set to 1. Similarly, the IP address places where the subnet mask is set to 0 define the host section.

In this illustration, the last 8 bits of the IP address (10000100 = 32) refer to the host, whereas the initial 24 bits(11000000.10101000.01111011 = 192.168.123) refer to the network.

Routing

As a data package flows through a network (e.g. the internet) it is forwarded to it’s A data package is forwarded to its intended location via routers as it travels over a network (such as the internet). By taking into account the network portion of the IP address, the router may determine which network the host is a part of. To decide how to forward the packet to its destination network the best method possible, it consults its routing table. When the local router reaches the destination network, it considers the host portion of the IP address and sends the packet to the host.

IPv4 and IPv6

The words IPv4 and IPv6 are frequently used in network communication research and development. Despite the nomenclature, they refer to the first and second generations of the IP rather than the fourth and sixth: The fourth version of TCP is used for the first time by IPv4, the official Internet Protocol version. The immediate replacement for IPv4 is IPv6. Since the project was abandoned, IPv5 was omitted. The following version was given the name IPv6 to avoid misunderstanding.

Different address systems are used by IPv4 and IPv6 to identify devices in a network. While IPv6 may specify up to a sextillion (1036 = 1 with 37 zeros) addresses, IPv4 can only support up to 4 billion (4294967296 = 232) distinct addresses.

IPv4 Header

As was already explained, the Internet Protocol uses an IP header to represent the data required for effective routing. The IP header consists of 32 binary bytes. It can be divided into various fields that each describes a particular type of data.

Simple Usage (C++)

Below, you can see a straightforward example of a client-server configuration that makes use of TCP/IP. A straightforward TCP/IP connection between a server and client will be established by the code. The server that will display and respond to the message after receiving it will accept messages from the client.  At the bottom of the page is a link to the complete script. This code is based on Sloan Kelly's excellent tutorial.

Create A Socket

The "receiving endpoints" of a link within a network are sockets. Client-server topologies are frequently employed, in which a server socket interacts with one or more client sockets.

// main.cpp
Std::cout <<"Creating server socket..." <<std::endl;
int list = socket(AF_INET, SOCK_STREAM, 0);
    if (list == -1)
    {
Std::cerr << "Can't create a socket!";
        return -1;
    }

The constants AF INET and SOCK STREAM specify the type of connection that must be made. The IPv4 address family is represented by AF INET, and a TCP connection is represented by SOCK STREAM.

Bind The Socket

The socket has to be instructed to connect to a certain address and port. The socket is "bound" throughout this operation. The socket address object hint is being created as a result.

// main.cpp
struct sockaddr_in hint;

No, we must appropriately configure the socket address object. We must specify the IP address, port, and the appropriate IP address family (AF INET).

// main.cpp
hint.sin_family = AF_INET.
hint.sin_port = htons (54000);
inet_pton (AF_INET, "0.0.0.0", &hint.sin_addr);

Here, the IP address "0.0.0.0" is used, which isn't technically a specification but instead lets the server choose the address it wants to use to accept inbound connections

The human readable port is converted into a format that the network can understand using the function htons, which converts an unsigned integer into a network byte order. A function called inet pton converts an IP address from text to binary.

// main.cpp
std: cout<< "Binding socket to sockaddr..." <<std: endl;
if (bind (listening, (struct sockaddr *) &hint, sizeof(hint)) == -1) 
{
std:cerr << "Can't bind to IP/port";
    return -2.
}

Let the Socket Listen

We must instruct our socket to listen for incoming connections now that it has been set up, connected to an IP address, and assigned a port:

std: cout<< "Mark the socket for listening..." <<std:endl;
    if (list (list, SOMAXCONN) == -1)
    {
std: cerr<< "Can't listen!";
        return -3;
    }

The socket's maximum allowable number of incoming connections is specified by SOMAXCONN.

Create a Client Socket and Start a Call

We're going to build a client that will acknowledge the connection from the server:

// main.cpp
sockaddr_in client.
socklen_t clientSize = sizeof(client);
std: cout<< "Accept client call..." << std::endl;
int clientSocket = accept (listening, (struct sockaddr *) &client, &clientSize);
std: cout<< "Received call..." <<std:endl;
if (clientSocket == -1)
{
std: cerr<< "Problem with client connecting!";
    return -4;
}

Here, accept is being used to create a client socket. The listening socket that the client should connect to and an empty socket address object are both required by this function. It will give back a freshly made client socket that symbolizes the connection side of the client. It populates the IP family, address, and port that the client's connection is set to in the socket address object 'client'.

By using the function inetntoa, which transforms an IP address into a format that can be read by humans, we are able to keep track of the client's connection information.

// main.cpp
std:cout << "Client address: " << inet_ntoa(client.sin_addr) << " and port: " << client.sin_port << std::endl;

We can shut the listening socket now that the server and client are successfully connected:

Exchange Messages:

Let's converse! We'll build a reading buffer and wait for the client to send a message before we really exchange messages. Once a message has been sent by the client, the server stores it in the buffer before printing it and sending it back to the client.

The end of that. Now, utilizing a TCP/IP connection, we can transmit messages from the client to the server and back.

Full Script / Usage

Below is the complete script. Utilize it by compiling and running it with your preferred C++ compiler.

Open a terminal after the script has finished running and type:

telnet localhost 54000.

By doing so, a connection will be established between the client (your console) and the server script. To send a message to the server and receive it back, type it in and press enter.