Computer Network Tutorial

Introduction of Computer Network Types of Computer Network Network Topology Computer Networking Architecture Transmission Modes (Data Flow) Basic Networking Devices Integrate Services Digital Network (ISDN)

Model

OSI Model TCP/IP Model

Physical Layer

Digital Transmission Analog Transmission Transmission Media Switching

Data Link Layer

Error detection and Error correction Data Link Control Multiple Access Aloha

Network Layer

Network Layer - Logical Address Address Mapping Unicast Routing Protocol

Transport Layer

Process to Process Delivery User Datagram Protocol Transmission Control Protocol Stream Control Transmission Protocol Session Layer and Presentation Layer

Application Layer

Domain Name System Application Protocol E-mail Cryptography

Misc

Classes of Routing Protocols Classification of Routing Algorithms Controlled Access Protocols in Computer Networks Differences between IPv4 and IPv6 Fixed and Flooding Routing Algorithms Advantages and Disadvantages of Fibre Optics Cable APIPA Difference between Active and Passive FTP Fiber Optics and its Types Method of Joining and Fusion of Fiber Optic Cable Define Framing in Computer Network Disadvantages of Computer Network Mesh Topology Diagram in Computer Network Ring Topology in Computer Network Star Topology in Computer Networks 4G Mobile Communication Technology Advantages and Disadvantages of LAN Advantages and Disadvantages of MAN Advantages and Disadvantages of WAN Application Layer in OSI Model Cyclic Redundancy Check Example Data link layer in OSI model Difference between Transport and Network Layer Hamming Code Example Network Layer in OSI Model Session Layer in OSI Model Transport Layer in OSI Model Two Port Network in Computer Networks Uses of Computer Networks What is Computer Network What is Framing in a Computer Network Advantages and Disadvantages of Bus Topology Difference between Star Topology and Bus Topology Subnetting in Computer Network Subnetting Questions and Answers What is Bus Topology What is Network Topology and Types in Computer Networks Access Control in Networking Basic Characteristics of Computer Network Benefits of SOCKS5 Proxy in Computer Networks Computer Network viva Questions Difference between BOOTP and RARP Difference Between Network Topologies and Network Protocols Difference between NFC and RFID Difference Between Point-to-Point Link and star Topology Network Differences Between MSS and MTU Differences Between Trunk Port and Access Port Different Modes of Communication in Computer Networks MIME Protocol in Computer Networks Modes of Communication in Computer Networks Network Attack in Computer Network Port Address in Networking Simplest Protocol in Computer Network Sliding Window Protocol in Computer Network Stop And Wait Protocol in Computer Networks TCP 3-Way Handshake Process in Computer Networks What is a Proxy Server What is APPN What is ICMP Protocol What is Point-to-Point Protocol What is Port Address in Networking What is the HDLC Protocol What is VRRP Protocol Difference Between Analog and Digital Signals Difference Between Hub and Repeater Difference between Repeater and Switch Difference Between Transparent Bridge and Source Routing Bridge Source Routing Bridge in Computer Networks Transparent Bridge in Computer Networks Transport Protocol in Computer Networks Types of CSMA in Computer Networks What is Wired and Wireless Networking Network Security in Computer Network Disadvantages of Extranet Difference Between TELNET and FTP Define Protocol in Computer Networks Guided Transmission Media in Computer Network What is a Gateway in a Computer Network IGMP in Computer Networks LAN Protocols in Computer Networks MAN Meaning in Computer Modulation Techniques in Computer Networks Switching in DCN TCP/IP Applications What is IGMP? What is Modem in Networking What is Non-Persistent CSMA Difference between Cell Splitting and Cell Sectoring Forouzen Computer Network Open Loop and Closed Loop Congestion Control Types of Cluster Computing WAP-Wireless Access Point What are the elements of the Transport Protocol Difference between Gateway and Switch Flow Control in Data Link Layer Body Area Network Flooding in Computer Network Token Ring in Computer Networks VoIP in Computer Networks What is Infrared Transmission Congestion Control Techniques Forward Error Correction (FEC) Switching Techniques What is Telnet in Computer Network What are the Types of IPv4 Addresses IEEE 802.6 (DQDB) IEEE 802.15.4 Technology What is HDLC (High-level Data Link Control)? What is SMS Hubbing in Telecom? Circuit Switching in Computer Networks Communication Satellites in Computer Networks Features of HTTP Protocol IMAP4 (Internet Message Access Protocol) Internet Services How to Set up a Wireless Router Internetwork Routing in Computer Networks Distributed Computing System Features of GSM The 802.11 MAC Sublayer Protocol What is IEEE 802.3? What are Hubs and Switches in Computer Networks? What is Modem in a Computer Network? What is multicasting in Computer Networks? GSM -The Mobile Station What is Network Server? Slotted Aloha in Computer Network What is Ethernet in Computer Networks What is Arpanet? Radio Access Network (RAN) TCP 3-Way Handshake Process PING SWEEP (ICMP SWEEP) Print Server Private IP Address Security Services in Computer Networks Protocol Data Unit (PDU) CSMA with Collision Avoidance (CSMA/CA) What is Gateway in Computer Network? Advantages of Networking Data Link Layer Design Issues DHCP in Computer Networks Internet Security Association and Key Management Protocol (ISAKMP) What is Switch Hub? Telnet Full form in Networking Multimedia Systems Quality of Service in Computer Networks What is Carrier Sense Multiple Access (CSMA)? What is Circuit Switching What is Duplex Network? What is Web Protocol Network LAN Technologies Classes in Computer Network Low-Density Parity Check (LDPC) Wireless Internet Service Providers(Wisps) What is Handshaking? Cache Server What Is WSN Network? Check Sum Error Detection Linear Bus Topology Functions of the Transport Layer Infrared Transmission in Computer Networks Digital Signal in Computer Network Digital Data Transmission in Computer Networks Define Checksum with Example Computer Network Security Requirements Brust Errors in Computer Network Back Side Bus (BSB) 2-Dimension Parity Check in Computer Network Router and Brouter Microwave Transmission in Computer Networks Magnetic Media in Computer Network A One-Bit Sliding Window Protocol CDMA-Near-Far Problem Reference Models in Computer Networks Uni-cast, Broadcast, and Multicast in Computer Networks Uses Of Bridges in Computer Networks What are Gateways in Computer Network? How to Set Up a Home Network – A 7-Step Guide GSM in Computer Networks Multicast Routing Protocols in Computer Networks Network Components Types of Ethernet in Computer Networks BGP vs.EIGRP-What's the difference? Green Cloud Computing and its Strategies Packet Switching Router in Computer Network Advantages and Disadvantages of Routers ATM Network Automatic Repeat ReQuest (ARQ) Static Routing Algorithms in Computer Network TDMA – Technology Data Link Layer services provided to the Network Layer Transmission Impairments in Computer Networks Types of Modems What are Elementary Data Link Layer Protocols What is an Ad-hoc Network? What is the IEEE 802.11 Wireless LAN Standards? What Is Tunneling in Computer Networks? What is Twisted Pair Cable Advantages of Unguided Media Ethernet Topology in Computer Network Optical Fiber Modes and Configurations Optical Sources in Optical Fiber Communication 4 Layers of TCP/IP Hierarchical Routing Algorithm in Computer Networks Meaning of Data Communication Metropolitan Area Network Responsibilities of Transport Layer The Functions of Hub in Networking Tree Topology in Computer Network Types of Connections in Computer Network Authentication in Computer Network Buffering in Computer Networks MAC Protocol and its Classification Difference between Circuit Switching and Packet Switching Difference between Session and Cookies Broadcasting in Computer Networks CDMA in Computer Networks CDMA-Technology Components of Computer Network CRC in Data Communication CSMA-CA Protocol in Computer Network Difference between LAN and VLAN DIFFERENCE BETWEEN PHYSICAL AND LOGICAL TOPOLOGY Difference between TDM and FDM Differences Between URL and IP Address Differentiate between Synchronous TDM and Asynchronous TDM in Computer Network Diffеrеntiate Bеtwееn Datagram Approach and Virtual Circuit in Computer Network FDDI in Computer Network Functions of Bridge IEEE 802.11 in Computer Networks Internetworking in Computer Networks MAC in Data Link Layer Mac Sub Layer in Computer Networks MAN Meaning in Computer Radio Wave Transmission Single Sign-On (SSO) Token Passing in Computer Network Types of Data Transmission Types of Transmission Media in Computer Networks Advantagеs and Disadvantagеs of Li-Fi Benefits of Client Server Computing Bus and its Types Characteristics of Analog Signals Characteristics of NOS Choke Packet in Congestion Control Congestion Control Policy CSMA/CA in Computer Network Data Communication and Transmission Techniques Data Compression in Computer Networks Diffеrеncе bеtwееn SSH and Tеlnеt Diffеrеncе bеtwееn Static IP Addrеss and Dynamic IP Addrеssa Fiber Distributed Data Interface Network Time Protocol(NTP) Routing in Adhoc Networks Working of DNS Time Division Multiplexing (TDM) Types of Packet Switching Types of Protocols Types of Transmission Technology Use of Bluetooth in Computer Networks What is BBS? What is Code Correction? IEEE 802.11 Wireless LAN What is Stateless Protocol? Advantages of Networking in Computers DHCP Protocol in Computer Networks Difference between UTP and STP Cable Explain FTP in Computer Network Explain Hierarchical Model Explain HTTP in Computer Network Explain Nested Structure with Example Open Systems Interconnection Model Parallel Database System SMTP in Computer Network Space Division Switching Transmission Control Protocol (TCP) Types of IP Address Types of Routing in Computer Networks What is Duplex Transmission Data Link Layer Protocols Network Layer Protocols Session Layer Protocols

IEEE 802.11 Wireless LAN

Introduction

IEEE 802.11 Wireless LAN contains several kinds of Media Access Control (MAC) and physical layer (PHY) protocols that improve communication between computers across Wireless Local Area Networks (WLAN). The rules and changes rank among the majority of widely used wireless networking standards for computers today and serve as the foundation for wireless networking technology that carries the WiFi band. To provide wireless communication and connectivity via internet access amongst computers, printers, cell phones, and several other electronics, a great deal of home and office networking uses IEEE 802.11. IEEE 802.11 is the basis for enabling vehicle-based communication networks also.

IEEE 802.11 Wireless LAN

These IEEE 802.11 specifications have significantly influenced the development of wireless networking methods, allowing wireless communication to proliferate across a variety of devices, from desktops and cell phones to Internet of Things (IoT) gadgets and automated homes. The 2.4 GHz, 5 GHz, 6 GHz, and 60 GHz ranges of frequency constitute just some of the available frequencies where the IEEE 802.11 protocol can be used. Although the IEEE 802.11 specifications provide potential paths, each governmental jurisdiction has a significantly different available radio frequency bandwidth. The foundation of 802.11 technology lies in this choice.NCR Corporation and AT&T started working on the forerunner to 802.11 at Nieuwegein, the Netherlands 1991. The technique was initially intended to become widely used in the cashier apparatus created by the developers. Early wireless networking technologies bearing the brand WaveLAN entered the marketplace by utilizing raw data speeds.

History

In 1985, the United States Federal Communications Commission announced a judgment allowing unlicensed ISM band utilization. The foundation of 802.11 technology lies in this choice. NCR Corporation and AT&T started working on this at Nieuwegein, the Netherlands 1991. The technique was initially intended to become widely used in the cashier apparatus created by the developers. Early wireless networking technologies bearing the brand WaveLAN entered the marketplace by utilizing raw data speeds.

Vic Hayes, who has been referred to as the "father of WiFi" and served as head of IEEE 802.11 for over 10 years, was responsible for developing the initial 802.11b and 802.11a standards inside the IEEE. He and Bell Labs engineer Bruce Tuch addressed IEEE to develop a standard.

Common misunderstandings about achievable throughput

The maximum achievable abilities of the vast majority of 802.11 versions have either been expressed according to discoveries made under ideal circumstances or quantified in terms of layer-2 data transfer rates. Seems to be outside typical deployments, in which data is transferred between a pair of computers, often connected to a connected infrastructure and the other to a wireless network. It also means that communication sessions often transform from 802.11 (WLAN) to 802.3 or vice versa while they move over the channel. The application's packet quantity governs the information transfer velocity since both mediums' frame (header) sizes fluctuate.

As a result, VoIP and other short-packet technologies produce data streams with significant overhead traffic. The rapidity with which the software communicates each packet, its information pace, and the power from which the transmitted signal arrives were additional aspects that influenced the application as a whole data transfer rate. The latter parameter is based on both the adjusted power supply of the gadgets that are communicating and the distance between them. The diagrams in the attachment that display assessments of UDP bandwidth use the same standards. Every measurement displays the average throughput (UDP) across 25 measurements; the bars with errors are included, although they are hardly noticeable considering the little fluctuation. Each one has a distinct data rate (10 kbit/s to 100 mbit/s) and packet size (tiny or big). Additionally, there are identifiers for the visitor profiles of popular programs. These numbers assume there are no packet errors, which, if present, would further decrease the overall transmission efficiency.

Channel spacing within the 2.4 GHz band

The 802.11 standard also includes (in Clause 17) a spectral mask that outlines the allowed power dispersion throughout every channel and the channel's centre bandwidth. The transmitted signal must be attenuated at least 20 dB beyond the greatest amplitude at 11 MHz from the centre of the frequency, which happens to be when a channel's width is 22 MHz wide, in order to pass beneath the mask. As a result, broadcasts are limited to using each fourth or fifth channel without overlapping.

IEEE 802.11 Wireless LAN

Channel accessibility varies by nation and is restricted by how a nation distributes its radio spectrum among different service providers. Japan allows the simultaneous use of 14 channels for 802.11b and 1 through 13 for 802.11g/n-2.4. Yet Europe currently permits channels 1 through 13, unlike other countries, including Spain, which originally limited access to channels 10 and 11, and France, which previously permitted channels 10, 11, 12, and 13. Only 1 through 11 is permitted in North America and certain Central and South American nations. IEEE's primary AIM is fostering excellence and creativity in technology for the betterment of humanity. The Internet and its associated technologies must conform to a particular list of rules and standard procedures for all networking equipment to function properly and for interactions among different gadgets to be guaranteed by the IEEE standards for computer networks. The IEEE's Computer Organization launched Project 802 in 1985 to facilitate a uniform interface across different gadgets owing to the wide range of computer equipment suppliers.

IEEE Standards for Computer Networks

Let's begin by studying the IEEE before diving into the IEEE requirements for computer networks. Many scientists, engineers, and learners across many countries make up the IEEE.

LANs serve as the main application for the technology, along with the protocols that make up Ethernet. The IEEE 802.3 standard originally regulated it in the 1980s. For wired Ethernet networks, IEEE 802.3 specifies the physical layer and the communication link layer's medium access control (MAC) sub-layer. Ethernet is divided into two types: Switched Ethernet and Traditional Ethernet.

The Internet, along with its associated technologies, must conform to a particular variety of rules and recommended procedures to enable all networking equipment to function properly and for interaction between different gadgets guaranteed by the IEEE standards for computer networks. The IEEE Computer Society launched Project 802 in 1985 to facilitate uniform communications across different systems because of the diversity of computer system manufacturers. The data link layer was separated into two sections for the purpose of this project: the IEEE, notably.

  • LLC or Logical Link Control
  • MAC or Media Access Control

The IEEE 802 wireless standards include those that deal with computer networking (and networking in general). IEEE 802 comprises a group of network protocols covering Ethernet and wireless technologies as well as data link layer technologies.

Variety of IEEE standards in Computer Networks

Computer networks use a variety of IEEE standards. Let's get started by becoming familiar with three important IEEE standards.

  • IEEE 802: The LAN (local area network) and metropolitan area network (MAN) technologies are covered under the IEEE 802.
  • IEEE 802.1: The IEEE 802.1 is concerned with LAN and MAN specifications. Additionally, it addresses MAC (Media Access Control) bridging.
  • IEEE 802.2: The LLC (Logical Link Control) is a topic covered by IEEE 802.2.

Let’s start to use one of the IEEE standards for computer networks as a case study. Many common household items, including laptops, printers, smartphones, and other electronic gadgets, employ the IEEE 802.11 standard for computer networks, enabling Internet-based communication. Therefore, wireless communication equipment, such as WiFi bands, benefits from the IEEE 802.11 standard in computer networks.

Frames used by IEEE 802.3 and Traditional Ethernet

  • Preamble: The very first area of a transmission serves as a warning and timing pulse. It comprises an 8-byte field for traditional Ethernet and a 7-byte sector for IEEE 802.3.
  • Start of Frame Delimiter: A single byte field in an IEEE 802.3 framework consisting of a changing sequence of both ones and zeros and ends with two ones is called the "start of frame delimiter."
  • Destination Address: This field is 6 bytes and contains the actual physical addresses of stations' targets.
  • Source Address: The transmitting station's physical location is in a 6-bit field.
  • Length: A 7-byte field is used to record the size of this information field.
  • Data: The information from the topmost layers is carried via this variable-sized field.
  • Padding: The following is included in the data in order to increase its size beyond the required limit of 46 bytes:
  • CRC: A cyclic redundancy check is referred to as a CRC. It includes data about the identification of errors.

Local Area Networks (LANs), which employ high-frequency radio waves rather than wires for linking every device within the LAN, are commonly referred to as wireless LANs. Users attached via WLANs have mobility over the wireless network's coverage region. Most WLANs are centred on the IEEE 802.11, or WiFi, standard.

The IEEE 802.11 Architecture

1. Stations (STA): All hardware and software used for linking to a wireless local area network is referred to as a station (abbreviated as "STA"). There are two categories of stations:

  • Wireless Access Point (WAP): The wireless routers that serve as the base installations or entry are commonly referred to as WAPs or simply points of access (AP).
  • The Client: Clients include desktops, laptops, printing devices, mobile devices, and other electronic devices.

A station, also known as an STA in IEEE 802.11 (WiFi) parlance, represents a piece of equipment that can utilize the 802.11 protocol. For instance, a station could consist of a laptop, desktop PC, PDA, connection point, or WiFi phone. A STA might be stationary, moveable, or portable. A station, a wireless client, and a device known as a node tend to be used synonymously within wireless networking terminology; there needs to be a clear differentiation among these words. Depending on its broadcasting properties, a station could be known as either a transmitter or a receiver. According to IEEE 802.11-2007, a station is any gadget with a media access control (MAC) and physical layer (PHY) interface that complies with IEEE 802.11 standards regarding the wireless medium (WM).

A wireless network interface processor is present on every station.

2. Basic Service Set (BSS): A basic service set is a group of stations communicating at the physical layer level. BSS can be of two categories depending upon the mode of operation:

  • Infrastructure BSS: The devices communicate with other devices through access points.
  • Independent BSS: Here, the devices communicate on a peer-to-peer basis ad hoc manner.

3. Extended Service Set (ESS) is a set of all connected BSS. A single AP and a single STA make up the most fundamental BSS. A common service set identification (SSID) is required for a broader assistance set comprising various BSSs. The BSSs may operate on either the identical channel or other channels. It assists in strengthening communication over the entire wireless connection. An 802.11 wireless LAN (WLAN) comprises just one service set comprising all STAs that acquire transmissions via a specific AP. Each STA might pick up a signal through several APs that are in the range of it. Each STA can manually select the network it wants to be associated with or via automation, depending on how it is configured. Additionally, as an essential component of an expanded service set, many APs may use the same SSID.

Although not part of the 802.11 standard, some wireless APs may broadcast multiple SSIDs, creating virtual access points – each with security and network settings.

4. Distribution System (DS): It connects access points in ESS. The term "distributed system" describes a group of independent computing devices that link together through a centralized computer network using distributed system software despite being physically distinct. All of the system's autonomous machines will interact with one another by exchanging files and resources while carrying out the duties given to them.

Example of a Distributed System:

Each social media platform might possess a centralized computer network serving as its administrative office, along with autonomous systems in a distributed system framework that any individual may utilize to employ their offerings.  

  • Distributed System Software: This Software enables computers to coordinate their activities and to share resources such as Hardware, Software, Data, etc.
  • Database: It is used to store the processed data processed by each Node/System of the Distributed systems connected to the Centralized network.

Advantages of WLANs

  • They additionally offer clutter-free residences, workplaces, and other associated locations.
  • LANs are more expandable over wired LANs, meaning that gadgets can be introduced to or deleted through the network's infrastructure with less difficulty.
  • The equipment is transportable across the network's coverage; hence, cables do not constitute a barrier to accessing the network.
  • The equipment & setup expenses were less compared to equivalent wired systems.
  • Installation and configuration are simpler.

Disadvantages of WLANs

  • Because radio waves are utilized as interactions, there is greater disturbance between surrounding systems, making the sounds louder.
  • Information encryption needs to be done with more care.