An informed search is more efficient than an uninformed search because in informed search, along with the current state information, some additional information is also present, which make it easy to reach the goal state.

Below we have discussed different types of informed search:

### Best-first Search (Greedy search)

A best-first
search is a general approach of informed search. Here, a node is selected for
expansion based on an **evaluation function f(n)**, **where f(n) interprets
the cost estimate value**. The evaluation function expands that node first,
which has the lowest cost. A component of f(n) is **h(n) **which carries the
additional information required for the search algorithm, i.e.,

**h(n)= estimated
cost of the cheapest path from the current node n to the goal node. **

**Note:** If the
current node n is a goal node, the value of h(n) will be 0.

Best-first
search is known as a greedy search because it always tries to explore the node
which is nearest to the goal node and selects that path, which gives a quick
solution. Thus, it evaluates nodes with the help of the heuristic function,
i.e., **f(n)=h(n).**

### Best-first search Algorithm

- Set an
**OPEN**list and a**CLOSE**list where**the OPEN**list contains visited but unexpanded nodes and**the CLOSE**list contains visited as well as expanded nodes. - Initially, traverse the root node and visit its next successor nodes and place them in the
**OPEN**list in ascending order of their heuristic value. - Select the first successor node from the
**OPEN**list with the lowest heuristic value and expand further**.** - Now, rearrange all the remaining unexpanded nodes in the
**OPEN**list and repeat above two steps. - If the goal node is reached, terminate the search, else expand further.

In the above figure, the root node is **A, **and its next level successor nodes are **B** and **C** with **h(B)=2** and **h(C)=4.** Our task is to explore that node which has the **lowest h(n) value**. So, we will select node** B** and expand it further to node** D** and **E**. Again, search out that node which has the lowest h(n) value and explore it further.

**The
performance measure of Best-first search Algorithm:**

**Completeness:**Best-first search is incomplete even in finite state space.**Optimality:**It does not provide an optimal solution.**Time and Space complexity:**It has**O(b**^{m}**)**worst time and space complexity, where**m is the maximum depth of the search tree**. If the quality of the heuristic function is good, the complexities could be reduced substantially.

Note: Best first searches combines the advantage of BFS and DFS to find the best solution.

### Disadvantages of Best-first search

- BFS does not guarantees to reach the goal state.
- Since the best-first search is a greedy approach, it does not give an optimized solution.
- It may cover a long distance in some cases.

### A* Search Algorithm

A* search is
the most widely used informed search algorithm where a node n is evaluated by
combining values of the functions **g(n)**and** h(n)**. The function **g(n)
is the path cost from the start/initial node to a node n **and** h(n) is the
estimated cost of the cheapest path from node n to the goal node.**
Therefore, we have

**
f(n)=g(n)+h(n)**

where **f(n)
is the estimated cost of the cheapest solution through n.**

So, in order to find the cheapest solution, try to find the lowest values of f(n).

Let’s see the below example to understand better.

In the above example, S is the root node, and G is the goal node. Starting from the root node **S** and moving towards its next successive nodes **A **and **B**. In order to reach the goal node **G**, calculate the f(n) value of node **S, A** and **B** using the evaluation equation i.e.

**f(n)=g(n)+h(n)**

#### Calculation of f(n) for node S:

f(S)=(distance from node S to S) + h(S)

- 0+10=10.

**Calculation of f(n) for node A:**

f(A)=(distance from node S to A)+h(A)

- 2+12=14

**Calculation of f(n) for node B:**

f(B)=(distance from node S to B)+h(B)

- 3+14=17

Therefore, node A has the lowest f(n) value. Hence, node A
will be explored to its next level nodes C and D and again calculate the lowest
f(n) value. After calculating, the sequence we get is **S->A**–**>D->G** with f(n)=13(lowest
value).

### How to make A* search admissible to get an optimized solution?

A* search finds an optimal solution as it has the *admissible heuristic function h(n) which believes that the cost of solving a problem is less than its actual cost*. A heuristic function can either **underestimate** or **overestimate** the cost required to reach the goal node. But an admissible heuristic function never overestimates the cost value required to reach the goal state. Underestimating the cost value means the cost we assumed in our mind is less than the actual cost. Overestimating the cost value means the cost we assumed is greater than the actual cost, i.e.,

Here, **h(n) is the actual heuristic cost value** and **h’(n)
is the estimated heuristic cost value**.

**Note:** An overestimated cost value may or
may not lead to an optimized solution, but an underestimated cost value always
lead to an optimized solution.

Let’s understand with the help of an example:

Consider the
below search tree where the starting/initial node is** A** and goal node is**
E**. We have different paths to reach the goal node** E** with their
different heuristic costs h(n) and path costs g(n). The actual heuristic cost
is** h(n)=18. **Let’s suppose two different estimation values:

**h1′(n)=
12** which is
underestimated cost value

**h2′ (n)= 25** which is overestimated cost value

So, when the cost value is overestimated, it will not take any load to search the best optimal path and acquire the first optimal path. But if the h(n) value is underestimated, it will try and reach the best optimal value of h(n) which will lead to a good optimal solution.

**Note:** Underestimation of h(n) leads to a
better optimal solution instead of overestimating the value.

**The performance measure of A* search**

**Completeness:**The star(*) in A* search guarantees to reach the goal node.**Optimality:**An underestimated cost will always give an optimal solution.**Space and time complexity:**A* search has**O(b**^{d}**) space and time**complexities.

### Disadvantage of A* search

- A* mostly runs out of space for a long period.

### AO* search Algorithm

AO* search is
a specialized graph based on **AND/OR o**peration. It is a problem
decomposition strategy where a problem is decomposed into smaller pieces and
solved separately to get a solution required to reach the desired goal.
Although A*search and AO* search, both follow best-first search order, but they
are dissimilar from one another.

Let’s understand AO* working with the help of the below example:

Here, the destination/ goal is to eat some food. We have two ways, either order food from any restaurant or buy some food ingredients and cook to eat food. Thus, we can apply any of the two ways, the choice depends on us. It is not guaranteed whether the order will be delivered on time, food will be tasty or not, etc. But if we will purchase and cook it, we will be more satisfied.

Therefore, the AO* search provides two ways to choose either **OR** or **AND**. It is better to choose **AND** rather **OR** to get a good optimal solution.

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