Projection in Computer Graphics

Projection Introduction: The technique projection was invented by the Swiss mathematician, engineer, and astronomer "Leonhard Euler Around" in 1756. The "Episcope" was the first projection system.

“Projection is a technique or process which is used to transform a 3D object into a 2D plane." In other words, we can define "projection as a mapping of points P (x, y, z) on to its image P' (x,' y,'z') in the projection plane or view plane, which create the display surface.”

Types of Projection:

Projection

There are two types of projection.

Perspective Projection: 

In the perspective projection, the distance of the project plane from the center of projection is finite. The object size keeps changing in reverse order with distance.

Perspective projection is used to determine the projector lines come together at a single point. The single point is also called "project reference point" or "Center of projection."

Projection 1
  • Characteristic of Perspective Projection:
    • The Distance between the object and projection center is finite.
    • In Perspective Projection, it is difficult to define the actual size and shape of the object.
    • The Perspective Projection has the concept of vanishing points.
    • The Perspective Projection is realistic but tough to implement.
  • Vanishing Point: Vanishing point can be defined as a point in image plane where all parallel lines are interlinked. The Vanishing point is also called “Directing Point.”

Use of Vanishing Point:

  • It is used in 3D games and graphics editing.
    • It is also used to represent 3D objects.
    • We can also include perspective in the background of an image.
    • We can also insert the shadow effect in an image.

Types of Perspective Projection:

Projection 2

There are three types of Perspective Projection.

  1. One Point: A One Point perspective contains only one vanishing point on the horizon line.

It is easy to draw.

Projection 3

Use of One Point- The One Point projection is mostly used to draw the images of roads, railway tracks, and buildings.

2.Two Point: It is also called "Angular Perspective." A Two Point perspective contains two vanishing points on the line.

Projection 4

Use of Two Point- The main use of Two Point projection is to draw the two corner roads.

3.Three-Point- The Three-Point Perspective contains three vanishing points. Two points lie on the horizon line, and one above or below the line.

It is very difficult to draw.

When we see an object from above, than the third point is below the ground. If we see an object from the below, than the third point is in the space above.

Projection 5

Use of Three-Point: It is mainly used in skyscraping.

Advantages:

  1. Better Look
  2. Clear Representation    

Disadvantages:

Difficult to Draw

Not Suitable for many-dimensional images

Parallel Projection:

In Parallel Projection, the distance of project plane from the center of projection is infinite. We can specify the direction of projection instead of the center of the projection. We can connect the projected vertices through the line segment.

The parallel Projection eliminates the Z-Coordinate. And the parallel lines from each vertex in the object are enhanced until the lines intersect the view plane.

Projection 6
  • Characteristic of parallel Projection:
    • In parallel Projection, the projection lines are parallel to each other.
    • There is the least amount of distortion within the object.
    • The lines that are parallel to the object are also parallel to the drawing.
    • The view of Parallel Projection is the less realistic cause of no foreshortening.
    • The Parallel Projections are good for accurate measurements.

Types of Parallel Projection

 There are two kind of parallel Projection:

  1. Orthographic projection: In the Orthographic Parallel Projection, the Projection is perpendicular to the view plane.

The Orthographic Projection is divided into two parts-

  • Multiview Orthographic Projection: In Multiview Orthographic Projection, we can represent the two-dimensional Orthographic image into a three-dimensional object. The Multiview Orthographic Projection Includes-
    • Front View
    • Top View
    • Side View
Projection 7
  • Axonometric Orthographic Projection: The Axonometric Orthographic Projection is used to construct the pictorial representation of an object. The sight lines are perpendicular to the projection plane.

The Axonometric Orthographic Projection includes-

  1. Isometric: In Isometric, we can represent the three-dimensional objects into two-dimensional drawings visually. The Angle between the two co-ordinate is 120 degrees.
Projection 8 (1)

2. Dimetric: In Dimetric Projection, the view direction of the two axes are equal, and the direction of the third axis is defined individually.

Projection 9

3. Trimetric: In the Trimetric Projection, the view direction of all three axes is unequal. The scale of all three angles is defined individually.

Projection 10
  • Oblique Projection: In the Oblique Parallel Projection, the direction of projection is not normal to projection of plane. It is a simple technique that is used to construct two-dimensional images of three-dimensional objects.

The Oblique Projection is mostly used in technical drawing.

The Oblique Projection is divided into two parts-

  • Cavalier: In cavalier Projection, there is an angle between the Projection and Projection Plane is 45 degrees.
Projection 11
  • Cabinet: In Cabinet Projection, there is an angle between Projection and Projection Plane is 63.4 degrees.
Projection 12

Advantages:

  1. Good for exact Measurement
  2. Parallel lines remain parallel

Disadvantages:

  1. Less Realistic Looking
  2. Angles are not preserved

Related Topics

Mid-Point Line Drawing Algorithm in Computer Graphics

The Mid-point Subdivision algorithm is the extension of the Cyrus-Beck algorithm. The Mid-Point line plotting algorithm was introduced by “Pitway and Van Aken.” It is an incremental line drawing algorithm....

8 minutes read.

Line Clipping in Computer Graphics

The line clipping is a process in which we can cut the part of the line, which lies outside the view pane. Only those lines are visible, which lie inside the view pane....

13 minutes read.

Filled Area Primitives Computer Graphics

Filled Area Primitives: Area filling is a method or process that helps us to fill an object, area, or image. We can easily fill the polygon. The polygon filling is...

4 minutes read.

Display Processor

It is a part of hardware or interpreter which is used to transform display processor code into pictures. It is used to convert digital information from CPU to analog data. It...

4 minutes read.

Clipping in Computer Graphics

“The Clipping is a type of transformation used in computer graphics to remove lines, objects, and segments of lines that are outside the computer screen or viewing pane.” The clipping is a...

2 minutes read.

Types of Computer Graphics

Types of Computer Graphics The computer graphics contains two types. They are- Raster (Bitmap) graphicsVector graphics Many individuals are likely to consider pictures on computers (or phones, tablets, or some other electronic gadget...

5 minutes read.

Applications of Computer Graphics

Applications of Computer Graphics Some applications of computer graphics are mentioned below- Graphical User Interface (GUI): It is a way of interacting with a computer using the icon, ...

2 minutes read.

DDA line Drawing Algorithm in Computer Graphics

DDA (Digital Differential Analyzer) Line Drawing Algorithm The Digital Differential Analyzer helps us to interpolate the variables on an interval from one point to another point. We can use the digital Differential Analyzer algorithm...

5 minutes read.

Panning

“Panning is a process or photographic technique that is used to combine slow shutter speed with camera movement to make a speed sense around the moving object.” We can define panning as...

2 minutes read.

Computer Graphics Window

“The process of selecting and viewing an image with different views, called windowing.” All the objects in the real world have a size. We can measure the size and location of...

4 minutes read.

Output Devices in Computer Graphics

Computer Graphics Output Devices An output device is a component of hardware or the main physical part of a computer that can be touched and seen. An output device is an electromechanical device. “The...

5 minutes read.

Computer Graphics Tutorial

Introduction to Computer Graphics Computer graphics is commonly seen as a computer science branch that deals with the computerized image fusion theory and technology. As simple as a triangle outline, a...

6 minutes read.

Transformation

Introduction The term Transformation is generally referred to as converting a graphic into another graphic by applying some rules or algorithms. Sometimes an image or picture can be a combination of lines, rectangle,...

2 minutes read.

3d Scaling

The 2D and 3D scaling are similar, but the key difference is that the 3D plane also includes the z-axis along with the x and y-axis. In scaling, we can expend...

2 minutes read.

Composite Transformation in Computer Graphics

Composite transformation in Computer Graphics It is possible to integrate a range of transformations or series of transformations into some kind of a single one which is known as composition. The...

6 minutes read.

Point Clipping

“Point clipping is a process which is used to define the point position.” The point is either inside the view pane (window) or outside the view pane. In computer graphics, the computer...

2 minutes read.

Aspect Ratio in Computer Graphics

Aspect Ratio in Computer Graphics You might well understand the concept of Aspect ratio as of now if you know regarding aerial photography or see the configuration portion of any computer...

5 minutes read.

Illumination Model in Computer Graphics

Illumination Model in Computer Graphics The series of methods used to depict light in computer graphics scenarios is computer graphics illumination. Although lighting strategies provide versatility in the degree of detail...

8 minutes read.

Zooming

In computer graphics, the term “Zoom is referred as a function, focuses on a particular portion or part of an image and also enlarging the image’s size for greater details.” In windows...

2 minutes read.

Line Drawing Algorithm in Computer Graphics

“The Line drawing algorithm is a graphical algorithm which is used to represent the line segment on discrete graphical media, i.e., printer and pixel-based media.” A line contains two points....

3 minutes read.