JavaFX Tutorial Index

JavaFX Tutorial JavaFX Installation JavaFX Application Structure JavaFX Architecture

JavaFX Applications Charts

JavaFX Bar Chart JavaFX Bubble Chart JavaFX Pie Chart JavaFX Scatter Chart JavaFX Area Chart JavaFX Line Chart

JavaFX 2D Shapes

JavaFX Arc JavaFX Circle JavaFX Ellipse JavaFX Line JavaFX Polygon JavaFX Rectangle JavaFX Color JavaFX Gradient Color

JavaFX 3D Shapes

JavaFX Box JavaFX Cylinder JavaFX Sphere

JavaFX Animations

JavaFX Rotate Transition JavaFX Translate Transition JavaFX Fade Transition JavaFX Fill Transition JavaFX Parallel Transition JavaFX Path Transition JavaFX Pause Transition JavaFX Scale Transition JavaFX Sequential Transition JavaFX Stroke Transition

JavaFX CSS

JavaFX ID Selector JavaFX Inline Styles JavaFX Selectors

JavaFX Effect

JavaFX Blend JavaFX Bloom JavaFX Color Adjust JavaFX Color Input JavaFX Drop Shadow JavaFX Gaussian Blur JavaFX Glow JavaFX Image Input JavaFX Inner Shadow JavaFX Light Distant JavaFX Light Point JavaFX Light Spot JavaFX Lighting JavaFX Motion Blur JavaFX Reflection JavaFX Shadow

JavaFX Layouts

JavaFX Layouts JavaFX BorderPane JavaFX GridPane JavaFX StackPane JavaFX HBox JavaFX TilePane

JavaFX Event Handling

JavaFX Event Handling JavaFX Event Filters JavaFX Convenience Methods

JavaFX Transformation

JavaFX Transformation JavaFX Scaling JavaFX Rotation JavaFX Translation JavaFX Shear

JavaFX UI

JavaFX Menu JavaFX Button JavaFX Button Styling JavaFX CheckBox JavaFX File Chooser JavaFX HyperLink JavaFX Label JavaFX UI Controls JavaFX PasswordField JavaFX ProgressBar JavaFX RadioButton JavaFX ScrollBar JavaFX Slider JavaFX TextField

JavaFX Glow

In the JavaFX application, in order to apply various glow effect, we use Glow class. It has the ability to glow the colors of the shape. All methods needed for this purpose are present in the javafx.scene.effect.Glow class.

Properties and corresponding methods to create Glow Effect :

1. input

This property is of Effect type. It is used to represent the input required for the glow effect and the setInput( Effect value ) method is used to set it.

2. level

This property is of double type. It is used to set the intensity of the color of the shape to which the Glow effect is applied and the setlevel( Double value) method is used to set it.

JavaFX Effect – Glow Effect on shape

Example:

import javafx.application.Application;  
import javafx.scene.Group;  
import javafx.scene.Scene;
import javafx.scene.effect.Glow;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.text.Text;
import javafx.stage.Stage;  


public class EffectUI extends Application {  


    @Override  
    public void start(Stage stage) throws Exception 
    { 
    
    Circle circle1 = new Circle(120,120,60);         
    circle1.setFill(Color.BLUE);   
   
    Circle circle2 = new Circle(360,120,60);         
    circle2.setFill(Color.BLUE);   
        Text text1 = new Text();  
        Text text2 = new Text();  
        text1.setText(" Shape with GLOW Effect ");  
        text2.setText(" Shape without GLOW Effect ");  
        text1.setX(45);  
        text1.setY(200);  
        text2.setX(295);  
        text2.setY(200);  
     
        text1.setFill(Color.RED);  
        text2.setFill(Color.RED);  
        text1.setStroke(Color.BLACK);  
        text2.setStroke(Color.BLACK);  
        text1.setStrokeWidth(0.2);  
        text2.setStrokeWidth(0.2);  
        Glow glow = new Glow();   
            glow.setLevel(10);  
        circle1.setEffect(glow);  
        Group root = new Group();  
        root.getChildren().addAll(circle1,circle2,text1,text2);  
        Scene scene = new Scene(root,600,500);  
         stage.setScene(scene);  
        stage.setTitle(" JavaFx Glow Effect example ");  
         stage.show();  
     }
      
    public static void main(String[] args) {  
        launch(args);  
    }  
}

Output:

In order to create Glow Effect in JavaFX, we have to import all the required libraries such as javafx.application.Application, javafx.scene.Group, javafx.scene.Scene, javafx.scene.effect.ColorInput, javafx.scene.paint.Color, javafx.scene.shape.Circle, javafx.scene.effect.Glow, javafx.stage.Stage.

Then we have created one class named EffectUI extending the Application class. Also, we have to override the start method to provide implementation details. This method creates an object of Stage as primaryStage. For the container to hold two circles with and without glow effect, a Group object is created which is then passed to the Scene class object.

The circle is created with the help of the constructor having the size parameter passed to it. The color, blue is filled in both the circle then the glow constructor is created and it is applied to the first circle.

The stage is prepared, the title is set and the show() method is called to display output. In order to run the application, the launch(args) method is called in the main() method. In output Frame like container is displayed with the title, " JavaFX Glow Effect example”. Also, it displays the two circles with and without glow effect.

JavaFX Effect – Glow

JavaFX Effect – Glow Effect on Image :

Example:

import javafx.application.Application;  
import javafx.scene.Group;  
import javafx.scene.Scene;
import javafx.scene.effect.Glow;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.text.Text;
import javafx.stage.Stage;  


public class EffectUI extends Application {  


    @Override  
    public void start(Stage stage) throws Exception 
    { 
    
    Image img1 = new Image("https://icons.iconarchive.com/icons/custom-icon-design/pretty-office-4/256/home-icon.png");  
         Image img2 = new Image("https://icons.iconarchive.com/icons/custom-icon-design/pretty-office-4/256/home-icon.png");  
           
         ImageView imgview1 = new ImageView(img1);  
         ImageView imgview2 = new ImageView(img2);  
         
         imgview1.setX(30);  
         imgview1.setY(40);  
         imgview2.setX(300);  
         imgview2.setY(40);  
         
         
        Text text1 = new Text();  
        Text text2 = new Text();  
        text1.setText(" Image with GLOW Effect ");  
        text2.setText(" Image without GLOW Effect ");  
        text1.setX(65);  
        text1.setY(310);  
        text2.setX(345);  
        text2.setY(310);  
     
        text1.setFill(Color.RED);  
        text2.setFill(Color.RED);  
        text1.setStroke(Color.BLACK);  
        text2.setStroke(Color.BLACK);  
        text1.setStrokeWidth(0.2);  
        text2.setStrokeWidth(0.2);  
        Glow glow = new Glow();   
            glow.setLevel(10);  
            imgview1.setEffect(glow);  
        Group root = new Group();  
        root.getChildren().addAll(imgview1,imgview2,text1,text2);  
        Scene scene = new Scene(root,600,500);  
         stage.setScene(scene);  
        stage.setTitle(" JavaFx Glow Effect example ");  
         stage.show();  
     }
      
    public static void main(String[] args) {  
        launch(args);  
    }  
}

Output:

In order to create Glow Effect on image in JavaFX, we have to import all the required libraries such as javafx.application.Application, javafx.scene.Group, javafx.scene.Scene, javafx.scene.effect.ColorInput, javafx.scene.paint.Color, javafx.scene.image.Image, javafx.scene.image.ImageView, javafx.scene.effect.Glow, javafx.stage.Stage.

Then we have created one class named EffectUI extending the Application class. Also, we have to override the start method to provide implementation details. This method creates an object of Stage as primaryStage. For the container to hold two images with and without glow effect, a Group object is created which is then passed to the Scene class object.

The image is created with the help of the constructor having the size parameter passed to it. Then the glow constructor is created and it is applied to the first image.

The stage is prepared, the title is set and the show() method is called to display output. In order to run the application, the launch(args) method is called in the main() method. In output Frame like container is displayed with the title, " JavaFX Glow Effect example”. Also, it displays the two images with and without the glow effect

JavaFX Effect – Glow