×

JavaFX Light Point

In the JavaFX application, in order to apply various LightPoint effect from a single source, we use this class. It has the ability to apply light from a single source on the given object. All methods needed for this purpose are present in the javafx.scene.effect.Light.Point class.

Properties and corresponding methods to createLightPoint Effect :

1. x

This property is of double type. It is used to represent the x coordinate of the light point source and the setX( Double value ) method is used to set it.

2. y

This property is of double type. It is used to represent the y coordinate of the light point source and the setY( Double value ) method is used to set it.

3. z

This property is of double type. It is used to represent the z coordinate of the light point source and the setZ( Double value ) method is used to set it.

JavaFX Effect – Light Point Effect

Example:

import javafx.application.Application;  
import javafx.scene.Group;  
import javafx.scene.Scene;
import javafx.scene.effect.Light;
import javafx.scene.effect.Lighting;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javafx.scene.text.FontPosture;
import javafx.scene.text.FontWeight;
import javafx.scene.text.Text;
import javafx.stage.Stage;  


public class EffectUI extends Application {  


    @Override  
    public void start(Stage stage) throws Exception 
    { 


Text text = new Text(); 
         text.setText(" Text With Light.Point Effect ");  
         text.setX(100);  
         text.setY(100);  
         text.setFont(Font.font("Times New Roman",FontWeight.BLACK,FontPosture.ITALIC,30));  
         text.setFill(Color.RED);  
         text.setStroke(Color.BROWN);  
         text.setUnderline(true);  




         Text text2 = new Text();  
         text2.setText(" Text Without Light.Point Effect ");  
         text2.setX(100);  
         text2.setY(150);  
         text2.setFont(Font.font("Times New Roman",FontWeight.BLACK,FontPosture.ITALIC,30));  
         text2.setFill(Color.RED);  
         text2.setStroke(Color.BROWN);  
         text2.setUnderline(true);  




        Light.Point light = new Light.Point();  
        light.setX(0);  
        light.setY(0);  
        light.setZ(-100);  
        Lighting lighting = new Lighting();   
lighting.setSurfaceScale(5);  
        text.setEffect(lighting);         
         Group root = new Group(text,text2);  


  Scene scene = new Scene(root,800,400);  
         stage.setScene(scene);  
        stage.setTitle(" JavaFx Light.Point Effect example ");  
         stage.show();  
     }

    public static void main(String[] args) {  
        launch(args);  
    }  
}

Output:

JavaFX Effect – Light Point

Explanation:

In order to create Light point Effect in JavaFX, we have to import all the required libraries such as javafx.application.Application, javafx.scene.Group, javafx.scene.Scene, javafx.scene.effect.Light, javafx.scene.effect.Lighting, javafx.scene.paint.Color, javafx.scene.text.Font, javafx.scene.text.FontPosture, javafx.scene.text.FontWeight, javafx.scene.text.Text, javafx.stage.Stage.

Then we have created one class named EffectUI extending the Application class. Also, we have to override the start method to provide implementation details. This method creates an object of Stage as primaryStage. For the container to hold text with and without the Light point effect, a Group object is created which is then passed to the Scene class object.

The text is created using the constructor and various properties are set using setters. The Light point constructor is created and then using the setEffect, the effect is applied on one text.

The stage is prepared, the title is set and the show() method is called to display output. In order to run the application, the launch(args) method is called in the main() method. In output Frame like container is displayed with the title, "JavaFX Light.Point Effect example”. Also, it displays the text with and without the Light point effect.

JavaFX Effect – Image with and without Light.Point Effect :

Example:

import javafx.application.Application;  
import javafx.scene.Group;  
import javafx.scene.Scene;
import javafx.scene.effect.Light;
import javafx.scene.effect.Lighting;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.stage.Stage;  


public class EffectUI extends Application {  


    @Override  
    public void start(Stage stage) throws Exception 
    { 


Image newimage = new Image("https://icons.iconarchive.com/icons/custom-icon-design/pretty-office-4/256/home-icon.png");


        ImageView newimageView = new ImageView(newimage); 
Image newimage2 = new Image("https://icons.iconarchive.com/icons/custom-icon-design/pretty-office-4/256/home-icon.png");


        ImageView newimageView2 = new ImageView(newimage); 


        newimageView.setX(140);  
        newimageView.setY(90); 
        newimageView2.setX(440);  
        newimageView2.setY(90); 


        newimageView.setFitHeight(200); 
        newimageView.setFitWidth(400); 
        newimageView2.setFitHeight(200); 
        newimageView2.setFitWidth(400); 


        newimageView.setPreserveRatio(true); 
        newimageView2.setPreserveRatio(true); 




        Light.Point light = new Light.Point();  
        light.setX(0);  
        light.setY(0);  
        light.setZ(-100);  
        Lighting lighting = new Lighting();   
        lighting.setSurfaceScale(5);  
        newimageView2.setEffect(lighting);         
         Group root = new Group(newimageView,newimageView2);  


  Scene scene = new Scene(root,800,400);  
         stage.setScene(scene);  
        stage.setTitle(" JavaFx Light.Point Effect example ");  
         stage.show();  
     }

    public static void main(String[] args) {  
        launch(args);  
    }  
}

Output:

JavaFX Effect – Light Point

Explanation:

In order to create image with and without Light point Effect in JavaFX, we have to import all the required libraries such as javafx.application.Application, javafx.scene.Group, javafx.scene.Scene, javafx.scene.effect.Light, javafx.scene.effect.Lighting, javafx.scene.paint.Color, javafx.scene.image.Image, javafx.scene.image.ImageView, javafx.stage.Stage.

Then we have created one class named EffectUI extending the Application class. Also, we have to override the start method to provide implementation details. This method creates an object of Stage as primaryStage. For the container to holdthe image with and without Light point Effect, a Group object is created which is then passed to the Scene class object.

The image is created using the constructor and various properties are set using setters. The Light point constructor is created and then using the setEffect, the effect is applied on one image and the other image is kept as it is.

The stage is prepared, the title is set and the show() method is called to display output. In order to run the application, the launch(args) method is called in the main() method. In output Frame like container is displayed with the title, "JavaFX Light point Effect example”. Also, it displays the image with and without Light point Effect.


Related Topics

JavaFX Selectors

In the JavaFX application, in order to apply various css effect, we use the various css classes available in the JavaFX. This is generally used to enhance the appearance property...

4 minutes read.

JavaFX Gradient Color

In the JavaFX application, in order to draw any shape, we are using classes present in the javafx.scene.shape package. We can fill the gradient colors in these shapes using the...

7 minutes read.

JavaFX Light Spot

In the JavaFX application, in order to apply various Light Spot effect from a single source, we use this class. It has the ability to apply light from all the...

4 minutes read.

JavaFX Color Adjust

In the JavaFX application, in order to apply various color adjust effect, we use ColorAdjust class. It has the ability to apply various color adjust effect such as hue, saturation,...

5 minutes read.

JavaFX Stroke Transition

In the JavaFX application, in order to generate the stroke transition, we have to apply stroke transition on any particular shape. It has the ability to give different color strokes...

4 minutes read.

JavaFX Shadow

In the JavaFX application, in order to apply various Shadow effect from a single source, we use this class. It has the ability to create the shadow of the given...

3 minutes read.

JavaFX Button Styling

 In the JavaFX application, we can apply CSS styling to buttons in various ways. We can change the size of the button as well as border colour, text colour can...

3 minutes read.

JavaFX Path Transition

In the JavaFX application, in order to generate the path transition, we have to apply path transition on any particular shape. It has the ability to traverse the given shape...

3 minutes read.

JavaFX Glow

In the JavaFX application, in order to apply various glow effect, we use Glow class. It has the ability to glow the colors of the shape. All methods needed for...

4 minutes read.

JavaFX Event Filters

In JavaFX, in order to handle the event which are created by any of the mouse action, keyboard action, rotate action, scroll action Event filters are used. The event filters...

3 minutes read.

JavaFX Arc

In the JavaFX application, in order to draw an arc, the Arc class is used. The Arc allows us to join any points in the space. All methods needed for...

5 minutes read.

JavaFX Fill Transition

In the JavaFX application, in order to generate the fill transition, we have to apply fill transition on any particular shape. It has the ability to fill the given shape...

4 minutes read.

JavaFX Label

The UI Control Label in a JavaFX is used to display the simple text. To use Label in JavaFX application javafx.scene.control.The label class is used. We can place Labels on...

3 minutes read.

JavaFX Cylinder

In the JavaFX application, in order to draw a Cylinder, the Cylinder class is used. The Cylinder allows us to form a 3D shape having rectangular faces and a straight...

4 minutes read.

JavaFX PasswordField

In the JavaFX application, to get the user information and password as input from the user, a form is created using textfields and password fields which allows the user to...

4 minutes read.

JavaFX Inline Styles

In the JavaFX application, in order to apply various Inline css effect we will use the various css classes available in the JavaFX. It is used to apply the various...

4 minutes read.

JavaFX Sequential Transition

In the JavaFX application, in order to generate the sequential transition, we have to apply sequential transition on any particular shape. It has the ability to execute multiple transactions sequentially...

4 minutes read.

JavaFX Slider

In the JavaFX application, in order to slide over a range of data having values, Slider is used. It provides a pane with a Slider to move over a range...

4 minutes read.

JavaFX Event Handling

JavaFX gives way to handle various events in web application, desktop applications and graphical applications. In the JavaFX application, in order to allow user to interact with application various events...

4 minutes read.

JavaFX Scaling

In the JavaFX application, in order to apply various Scaling effects, we use this class. It has the ability to change the size of the given object. All methods needed...

5 minutes read.