JavaFX Tutorial Index

JavaFX Tutorial JavaFX Installation JavaFX Application Structure JavaFX Architecture

JavaFX Applications Charts

JavaFX Bar Chart JavaFX Bubble Chart JavaFX Pie Chart JavaFX Scatter Chart JavaFX Area Chart JavaFX Line Chart

JavaFX 2D Shapes

JavaFX Arc JavaFX Circle JavaFX Ellipse JavaFX Line JavaFX Polygon JavaFX Rectangle JavaFX Color JavaFX Gradient Color

JavaFX 3D Shapes

JavaFX Box JavaFX Cylinder JavaFX Sphere

JavaFX Animations

JavaFX Rotate Transition JavaFX Translate Transition JavaFX Fade Transition JavaFX Fill Transition JavaFX Parallel Transition JavaFX Path Transition JavaFX Pause Transition JavaFX Scale Transition JavaFX Sequential Transition JavaFX Stroke Transition

JavaFX CSS

JavaFX ID Selector JavaFX Inline Styles JavaFX Selectors

JavaFX Effect

JavaFX Blend JavaFX Bloom JavaFX Color Adjust JavaFX Color Input JavaFX Drop Shadow JavaFX Gaussian Blur JavaFX Glow JavaFX Image Input JavaFX Inner Shadow JavaFX Light Distant JavaFX Light Point JavaFX Light Spot JavaFX Lighting JavaFX Motion Blur JavaFX Reflection JavaFX Shadow

JavaFX Layouts

JavaFX Layouts JavaFX BorderPane JavaFX GridPane JavaFX StackPane JavaFX HBox JavaFX TilePane

JavaFX Event Handling

JavaFX Event Handling JavaFX Event Filters JavaFX Convenience Methods

JavaFX Transformation

JavaFX Transformation JavaFX Scaling JavaFX Rotation JavaFX Translation JavaFX Shear

JavaFX UI

JavaFX Menu JavaFX Button JavaFX Button Styling JavaFX CheckBox JavaFX File Chooser JavaFX HyperLink JavaFX Label JavaFX UI Controls JavaFX PasswordField JavaFX ProgressBar JavaFX RadioButton JavaFX ScrollBar JavaFX Slider JavaFX TextField

JavaFX Parallel Transition

In the JavaFX application, in order to generate the parallel transition, we have to apply parallel transition on any particular shape. It has the ability to execute multiple transactions parallelly. All methods needed for this purpose are present in the javafx.animation.ParallelTransition class.

JavaFX Animation - Parallel Transition

Example:

import javafx.animation.Interpolator;
import javafx.animation.ParallelTransition;
import javafx.animation.Transition;
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.stage.Stage;
import javafx.util.Duration;


public class AnimationUI extends Application {  


    @Override  
    public void start(Stage stage) throws Exception 
    { 
    
            Circle newball1 = new Circle(0,0,20);
            newball1.setFill(Color.RED);
            Circle newball2 = new Circle(0,0,20);
            newball2.setFill(Color.BLUE);
            
            Group root = new Group();
            root.getChildren().addAll(newball1, newball2);
            Scene scene = new Scene(root, 600, 600);
            stage.setScene(scene);
            stage.setTitle("Javafx Parallel transition example");
            stage.show(); 
            
            TranslateTransition newt1 = new TranslateTransition(
            Duration.millis(2000), newball1);
            newt1.setFromX(newball1.getRadius());
            newt1.setToX(scene.getWidth() - newball1.getRadius());
            newt1.setFromY(scene.getHeight() / 3);
            newt1.setToY(scene.getHeight() / 3);
            newt1.setCycleCount(Transition.INDEFINITE);
            newt1.setAutoReverse(true);
            newt1.setInterpolator(Interpolator.LINEAR);


            
            TranslateTransition newt2 = new TranslateTransition(
                Duration.millis(2000), newball2);
            newt2.setFromX(scene.getWidth() - newball2.getRadius());
            newt2.setToX(newball2.getRadius());
            newt2.setFromY(scene.getHeight() / 3 * 2);
            newt2.setToY(scene.getHeight() / 3 * 2);
            newt2.setCycleCount(Transition.INDEFINITE);
            newt2.setAutoReverse(true);
            newt2.setInterpolator(Interpolator.LINEAR);


            
            ParallelTransition pt = new ParallelTransition(newt1, newt2);
            pt.play();
            
            
     }
      
    public static void main(String[] args) {  
        launch(args);  
    }  
}

Output:

In order to create the parallel Transition in JavaFX, we have to import all the required libraries such as javafx.animation.TranslateTransition, javafx.animation.ParallelTransition, javafx.animation.PauseTransition, javafx.application.Application, javafx.scene.Group, javafx.scene.Scene, javafx.scene.paint.Color, javafx.scene.shape.Circle, javafx.stage.Stage, javafx.util.Duration.

Then we have created one class named AnimationUI extending the Application class. Also, we have to override the start method to provide implementation details. This method creates an object of Stage as primaryStage. For the container to hold a parallel transition on balls, a Group object is created which is then passed to the Scene class object.

The circle is created with the help of the constructor and the size parameter and red and blue color to be filled are passed in it. A Parallel Transition object is created and using setters various properties are set. Then it will show parallel transitions on circle shaped balls.

The stage is prepared, the title is set and the show() method is called to display output. In order to run the application, the launch(args) method is called in the main() method. In output Frame like container is displayed with the title, " JavaFX Parallel Transition Example”. Also, it displays one red and one blue ball translating from one place to another simultaneously.

JavaFX Animation - Parallel Transition JavaFX Animation - Parallel Transition

JavaFX Animation - Parallel Transition

Example:

import javafx.animation.FadeTransition;
import javafx.animation.ParallelTransition;
import javafx.animation.ScaleTransition;
import javafx.animation.TranslateTransition;
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.stage.Stage;
import javafx.util.Duration;


public class SliderUI extends Application {  


    @Override  
    public void start(Stage stage) throws Exception 
    { 
   
    Rectangle newcir = new Rectangle(140,140,100,100);     
    newcir.setStroke(Color.BLUE);  
    newcir.setFill(Color.RED);  
    newcir.setStrokeWidth(20);  
          
       Duration dur1 = Duration.millis(1000);  
         
           
           FadeTransition fade = new FadeTransition();  
           
           
           fade.setDuration(Duration.millis(3000));  
             
           fade.setFromValue(10);  
           fade.setToValue(0.1);  
             
           fade.setCycleCount(1000);  


             


         
         ScaleTransition scale = new ScaleTransition(dur1);  
         scale.setByX(1.5f);
         scale.setByY(1.5f);
         scale.setAutoReverse(true);




           
         ParallelTransition seqT = new ParallelTransition (newcir,scale, fade);  
           
         seqT.play();  
       
        Group root = new Group();  
        root.getChildren().addAll(newcir);  
         Scene scene = new Scene(root,500,450);  
         stage.setScene(scene);  
        stage.setTitle("JavaFx Parallel Transition example");  
         stage.show();  
     }
      
    public static void main(String[] args) {  
        launch(args);  
    }  
}

Output:

In order to create the parallel Transition in JavaFX, we have to import all the required libraries such as javafx.animation.ScaleTransition, javafx.animation.ParallelTransition, javafx.animation.FadeTransition, javafx.application.Application, javafx.scene.Group, javafx.scene.Scene, javafx.scene.paint.Color, javafx.scene.shape.Rectangle, javafx.stage.Stage, javafx.util.Duration.

Then we have created one class named AnimationUI extending the Application class. Also, we have to override the start method to provide implementation details. This method creates an object of Stage as primaryStage. For the container to hold a parallel transition on the rectangle, a Group object is created which is then passed to the Scene class object.

The rectangle is created with the help of the constructor and the size parameter and red color to be filled are passed in it. A Parallel Transition object is created and using setters various properties are set. Then it will show parallel transitions on the rectangle.

The stage is prepared, the title is set and the show() method is called to display output. In order to run the application, the launch(args) method is called in the main() method. In output Frame like container is displayed with the title, " JavaFX Parallel Transition Example”. Also, it displays one rectangle scaling and fading simultaneously.

JavaFX Animation - Parallel Transition