Panning

“Panning is a process or photographic technique that is used to combine slow shutter speed with camera movement to make a speed sense around the moving object.”

We can define panning as a way to keep the main object in focus and blurring the background. The word panning is derived from ‘panorama’ that indicates a broad view. In other words, panning is a device used for constantly exposing and including off-screen space into the image.

If we talk about video technology, Panning is defined as horizontal scrolling of pictures expand over the display. In 3D modeling, panning is referred as the parallel moving to view plane. The camera moves perpendicular to the pointed direction. The image captured by the panning camera is known as a panning shot.   

Panning

                                Fig: An Example of Panning shot

  • Advantages of Panning

There are following advantages of Panning:

  1. Shots become more dynamic through panning.
  2. It helps to track the movement of the subject.
  3. It provides a more expensive feel to viewers.

Inking:

“When we sample a graphical input device’s location at regular intervals and represent a point at each sampled position, then a measure of the device’s motion will be shown. This technique is sharply producing drawing on the paper, called inking.”

  • Use of inking:
  • It is used for online character- recognition programs.
  • It helps to draw sketches, tattoos, etc.
Panning2

Related Topics

Animation in Computer Graphics

The word Animation is extracted from a Latin language, "Anima," which means "Soul." TheAnimation is a technology that allows any image object, an entity to walk, talk, or do some...

3 minutes read.

3d Scaling

The 2D and 3D scaling are similar, but the key difference is that the 3D plane also includes the z-axis along with the x and y-axis. In scaling, we can expend...

2 minutes read.

2D Rotation

The Rotation of any object depends upon the two points. Rotation Point: It is also called the Pivot point. Rotation Angle: It is denoted by Theta (). We can rotate an object in...

1 minute read.

Text Clipping

“Text Clipping is a process in which we remove those part (portion) of string that is outside the view pane (window).” Various methods and techniques can do the text clipping. These techniques depend...

2 minutes read.

Computer Graphics Tutorial

Introduction to Computer Graphics Computer graphics is commonly seen as a computer science branch that deals with the computerized image fusion theory and technology. As simple as a triangle outline, a...

6 minutes read.

Filled Area Primitives Computer Graphics

Filled Area Primitives: Area filling is a method or process that helps us to fill an object, area, or image. We can easily fill the polygon. The polygon filling is...

4 minutes read.

Pointing and Positioning Technique Computer Graphics

Pointing and Positioning Technique: The pointing and positioning are interactions used in computer graphics. A pointing device is also called a Pointing tool. A pointing tool is a hardware component,...

4 minutes read.

Rendering in Computer Graphics

Rendering in Computer Graphics Rendering is the operation, by virtue of a software system, of creating a picture from a template. In a specifically defined term or information structures, the model is a...

9 minutes read.

Types of Computer Graphics

Types of Computer Graphics The computer graphics contains two types. They are- Raster (Bitmap) graphicsVector graphics Many individuals are likely to consider pictures on computers (or phones, tablets, or some other electronic gadget...

5 minutes read.

Scan Conversion of an Ellipse Computer Graphics

Scan Conversion of an Ellipse: An ellipse can be defined as a closed plane curve, which is a collection of points. It is the cause of the intersection of a...

8 minutes read.

Color Models in Computer Graphics

"Color model is a 3D color coordinate system to produce all range of color through the primary color set." There are millions of colors used in computer graphics. The light...

3 minutes read.

Projection in Computer Graphics

Projection Introduction: The technique projection was invented by the Swiss mathematician, engineer, and astronomer "Leonhard Euler Around" in 1756. The "Episcope" was the first projection system. “Projection is a technique or process which...

4 minutes read.

Point Clipping

“Point clipping is a process which is used to define the point position.” The point is either inside the view pane (window) or outside the view pane. In computer graphics, the computer...

2 minutes read.

History of Computer Graphics

History of Computer Graphics Computer Graphics (CG) was first developed as a visualization tool. Computer graphics were basically introduced for scientists and engineers in government and corporate research centers, i.e., Bell Labs and Boeing...

4 minutes read.

Line Clipping in Computer Graphics

The line clipping is a process in which we can cut the part of the line, which lies outside the view pane. Only those lines are visible, which lie inside the view pane....

13 minutes read.

2D Scaling

In scaling, we can expend or compress the size of any object. We can apply scaling on the object by multiplying the original coordinates with scaling factors. The term scaling factor...

2 minutes read.

Anti-aliasing in Computer Graphics

Anti-aliasing in Computer Graphics “Anti-aliasing is a method for eliminating the aliasing effect used in computer graphics. In a 2-dimensional object, the ambient occlusion impact is the existence of sharp edges...

7 minutes read.

3D Translation

A 3D Translation process contains the x-axis, y-axis, and z-axis. We can move any object from one place to another without changing the shape of the object. For Example-Translation of a...

1 minute read.

Polygon Clipping in Computer Graphics

“A Polygon can be described as the enclosed collection or group of the lines.” In a polygon, all lines are connected. Lines can be a combination of edges and vertices,...

4 minutes read.

Output Devices in Computer Graphics

Computer Graphics Output Devices An output device is a component of hardware or the main physical part of a computer that can be touched and seen. An output device is an electromechanical device. “The...

5 minutes read.