×

Asynchronous advantage actor-critic (A3C) Algorithm

The Asynchronous advantage actor-critic (A3C) Algorithm is one of the latest algorithms developed by the Artificial Intelligence division, Deep Mind at Google. It is used for the Deep Reinforcement Learning field. The first mention of A3C was found in a research paper published in 2016 named Asynchronous Methods for deep learning. Before moving towards the insights of this algorithm, let us first try to decode and understand what its name means.

The basic 3 tags from the name of this algorithm

Asynchronous: The A3C algorithm, in contrast with any other deep machine learning algorithm, works with multiple learning agents, with each agent having a unique environment for it. The agents work with different cases within their respective environments, gaining knowledge with each interaction. As the number of interactions increases, the agents become more knowledgeable. Since the agents all together are controlled by a global network, they contribute to global knowledge. The complete process is asynchronous, hence the name. The entire global network representation is similar to the human life structure as the knowledge of each individual helps the whole community (global network) to grow.

Actor-Critic: In contrast with the simple techniques used before the A3C algorithm, this algorithm uses the best part of paths in both the Iteration and Policy gradient methods. In simpler terms, the Asynchronous Advantage Actor-Critic algorithm is used for the prediction of the value function V(s) and also the optimal function for policy. Here, each learning agent stores the result from implementing the Value function (Critic) for updating the value of our policy-gradient function (Actor).

 Note that this means that the learning agent calculates the conditional probability that refers to the parameterized possibility of it choosing the action 'a' when it is in the state.

Advantage: Usually, while implementing the policy gradient function in the A3C algorithm, some of the actions performed by the learning agents are rewarding, whereas some are penalized. In order to let the agent determine the result of every step, the discounted returns (gamma R). However, by using the advantage, the agent also learns how better the rewards are compared to what it was expecting. These insights let the agent identify that the function is better and hence due to this factor, the tag Advantage is given to the algorithm's name.

The advantage metric that is used is calculated using this expression:

 Advantage factor: A = Q(s, a) – V(s)

These are what each part of the name of this algorithm means.

Explanation

 A3C is a conceptually simple and lightweight framework that uses asynchronous gradient descent of the policy for optimizing the deep neural network controllers. A simple application of A3C is the task of navigating 3D inputs when provided with some visual inputs. Technically speaking, A3C is a policy gradient algorithm used to maintain a policy gradient of ( \pi\left(a_{t}\mid{s}_{t}; \theta\right) ) . The critics that are used in the Asynchronous advantage actor-critic (A3C) Algorithm learn the value function. While the learning agents are gaining more knowledge, multiple actors in the algorithm are trained together parallel and then are synced with the global parameters. The policy gradients in this algorithm are accumulated for the stability training, similar to the parallel stochastic gradient descent.

There are various advantages of the A3C algorithm:

  • Faster
  • More Robust
  • Uses diversification of knowledge
  • Performs better than most of the standard Deep Reinforcement Learning Algorithms.
  • Can work with both continuous as well as distributed action spaces.

Related Topics

Operations on Queue in Data Structures

A queue is a linear structure where operations are done in a specific sequence. Queues are abstract data structures that are comparable to Stacks. A queue, unlike a stack, is...

8 minutes read.

Operations on 2D-Arrays

Two Dimensional Array Operations Adding Elements to Two-D Arrays We must put data in both rows and columns when inserting items in 2-D Arrays. As a result, we employ the idea of...

10 minutes read.

2-3 Trees and Basic Operations on them

2-3 Trees, like any other AVL trees or B-trees, are just a type of Height Balanced Tree. 2-3 Trees are the B-trees of order 3. Like every other B-tree, the...

4 minutes read.

Program to calculate the area of the circumcircle of an equilateral triangle

You have given one value which represents the side of the equilateral triangle. You have to find out the area of the circumcircle. Let’s take an example - For the above...

3 minutes read.

Threaded Binary Tree

The linked form of binary trees wastes storage capacity because more than half of the connection variables have a Missing value. A binary tree has several nodes. Hence n+1 link fields...

8 minutes read.

LCA of binary tree

Implementation //Writing a program to find the lowest common factor in a given binary search tree. #include <iostream> #include <vector> using namespace std; // the very first step is to create a binary tree. struct __nod { int...

8 minutes read.

Data Structure Infix to Postfix Conversion

Infix to Postfix Conversion The infix expression is easy to read and write by humans. In present time, we use the infix expression in our daily life but the computers are...

4 minutes read.

Equal Sum

Find an element in array such that the sum of left array is equal to the sum of right array You have been given an array of numbers. You have to...

4 minutes read.

Binary Tree Implementation Using Arrays

Implementation Converting a binary tree into a list of arrays is one interesting problem. Let us see that in depth. In this section, we will see the implementation of the binary Trees...

4 minutes read.

Linked List Data Structure

Linked list in DS: The linked list is a non-primitive and linear data structure. It is a list of a particular type of data element that is connected to each...

3 minutes read.

Insertion sort

Insertion sort is a simple sorting technique. It is best suited for small data sets, but it does not suitable for large data sets. In this technique, we pick an...

4 minutes read.

Introduction to 1D-Arrays

One Dimensional Array Technical Definitions The simplest version of an Array is a One-Dimensional Array, in which the items are stored linearly and may be accessed individually by supplying the index value...

6 minutes read.

Binary search tree traversal in-order pre-order post-order examples

A binary search tree is a type of non-linear tree in which the tree contains at least two nods. It is called binary because of its nature that states bi...

8 minutes read.

How to get Better in Data Structures and Algorithms?

Introduction Data structures and algorithms are fundamental computer science concepts that store, organize, and process data efficiently. By understanding different data structures and algorithms and using them effectively, you can become...

19 minutes read.

Create a binary search tree

Implementation In this section of the article, we will see the usage and mechanism of how we will create a given binary tree. Let's observe these in more depth and then...

7 minutes read.

Finding the Sum of All Paths in a Binary Tree

Implementation // Writing the C++ program to implement the below approach.  #include <bits/stdc++.h> using namespace std; // creating the new tree node structure. struct Tree__nod { int val; Tree__nod *Lft, *Rt; }; // creating a new function that will...

8 minutes read.

Operations of B Tree in C++ Language

B tree tends to be a self-aligning and balancing tree that helps us organise our data and document safely. We know that every data or information in the B tree...

9 minutes read.

A Full Binary Tree with n Nodes

Implementation // Writing the implementation of the above approach in C++ #include <bits/stdc++.h> using namespace std; // We are creating a class that will create a node and its left and right children.  struct __nod...

12 minutes read.

Stack vs Heap Memory Allocation Data Structure

Difference Between Stack and Heap Memory Allocation Stack Memory Stack memory allocation is a way to use the system memory as a temporary storage of the data which is act like last-in-first-out...

3 minutes read.

Sorting Algorithms in Data Structures

A sorting algorithm is used to organize the elements of an array or list. Sorting an array, for example. Unsorted array 572941 Sorted array 124579 We're sorting the array in ascending order right now. This procedure...

4 minutes read.