×

Boruvkas algorithm

This algorithm is used for finding minimum spanning tree from a weighted graph. Like prim’s and kruskal’s algorithm it is also a greedy algorithm.

Note:

What is the minimum spanning tree?

We know that tree is also a special type of graph. We can build a tree from graphs. Now if the graph is weighted then we can form a tree from this graph so that the weight will be minimum. This tree is called minimum spanning tree. There are many algorithms to build this tree. Boruvkas algorithm is one of them.

Algorithm

In this algorithm we will use the approach which we used in prim’s algorithm. Let’s look at the steps of algorithm.

Step 1: Start

Step 2: Graph is taken from the user.

Step 3: Now we imagine every vertex as an individual component.

Step 4: We connects the component by closest vertex of other component whose weight is minimum.

Step 5: Connecting ways are stored. Now it is obvious that there will be same connecting edges for more components. So, we will take only one. The remaining components will be connected in next comparison.

Step 6: Remaining components will be connected by closest and lowest weight vertex of another component.

Step 7: this process will continue till we don’t get the minimum spanning tree.

Step 8: The answer will be printed.

Step 9: Stop.

Code:

# Forming minimum spanning tree using Boruvkas algorithm from a connected weighted graph
from collections import defaultdict
#declaration of graph class to represent the graph
class Graph:


	def __init__(self,vertices):
		self.V= vertices #representation of the number of vertices
		self.graph = [] # default dictionary to store graph
		
	# declaration of a function for adding a new edge in the graph
	def addEdge(self,u,v,w):
		self.graph.append([u,v,w])


	# this function will find a set of element
	def find(self, parent, i):
		if parent[i] == i:
			return i
		return self.find(parent, parent[i])
	def union(self, parent, rank, x, y):
		xroot = self.find(parent, x)
		yroot = self.find(parent, y)
	
		if rank[xroot] < rank[yroot]:
			parent[xroot] = yroot
		elif rank[xroot] > rank[yroot]:
			parent[yroot] = xroot
		else :
			parent[yroot] = xroot
			rank[xroot] += 1


	# This is the driver  function to construct minimum spanning tree using  boruvka's algorithm
	def boruvkaMST(self):
		parent = []; rank = [];


	# we declare the array to store index of the cheapest edge of  subset
		cheapest =[]
		numTrees = self.V
		MSTweight = 0
		for node in range(self.V):
			parent.append(node)
			rank.append(0)
			cheapest =[-1] * self.V


		while numTrees > 1:
			for i in range(len(self.graph)):
				u,v,w = self.graph[i]
				set1 = self.find(parent, u)
				set2 = self.find(parent ,v)
				if set1 != set2:	
					
			if cheapest[set1] == -1 or cheapest[set1][2] > w :
						cheapest[set1] = [u,v,w]


			if cheapest[set2] == -1 or cheapest[set2][2] > w :
						cheapest[set2] = [u,v,w]
			for node in range(self.V):


	#here we check whether it is cheapest for current set exists
			if cheapest[node] != -1:
				u,v,w = cheapest[node]
				set1 = self.find(parent, u)
				set2 = self.find(parent ,v)


				if set1 != set2 :
					MSTweight += w
					self.union(parent, rank, set1, set2)
		print ("Edge %d-%d with weight %d included in MST" % (u,v,w))
		numTrees = numTrees - 1
			
			cheapest =[-1] * self.V
		
		print ("Weight of MST is %d" % MSTweight)
				
g = Graph(4)
g.addEdge(0, 1, 10)
g.addEdge(0, 2, 6)
g.addEdge(0, 3, 5)
g.addEdge(1, 3, 15)
g.addEdge(2, 3, 4)


g.boruvkaMST()

//C++ program for Boruvka’s algo

#include<bits/stdc++.h>
using namespace std;
int find(vector<pair<int,int>>&trees, int i) 
{ 
    if (trees[i].second != i) 
        trees[i].second = find(trees, trees[i].second); 
    return trees[i].second; 
} 


void Union(vector<pair<int,int>>&trees, int a, int b) 
{ 
    int rootA = find(trees, a); 
    int rootB = find(trees, b); 
    if (trees[rootA].first < trees[rootB].first) 
        trees[rootA].second = rootB; 
    else if (trees[rootA].first > trees[rootB].first) 
        trees[rootB].second = rootA; 
    else
    { 
        trees[rootB].second = rootA; 
        trees[rootA].first++; 
    } 
}
void Boruvkas_function(vector<vector<int>>Graph,int V,int E) 
{ 
    vector<pair<int,int>>trees;
    for (int i = 0; i < V; i++) 
    { 
        trees.push_back(make_pair(0,i));
    } 
    int TotalTrees = V; 
    int MST_total_weight = 0; 




    cout<<"Edges of MST are :-"<<endl;
    while (TotalTrees > 1) 
    { 
        vector<int> smallest_edge(V,-1);
        for (int i=0; i<E; i++) 
        { 
            int setA = find(trees, Graph[i][0]); 
            int setB = find(trees, Graph[i][1]); 
            if (setA == setB) 
                continue; 
            else
            { 
            if (smallest_edge[setA] == -1 || 
                Graph[smallest_edge[setA]][2] > Graph[i][2]) 
                smallest_edge[setA] = i; 


            if (smallest_edge[setB] == -1 || 
                Graph[smallest_edge[setB]][2] > Graph[i][2]) 
                smallest_edge[setB] = i; 
            } 
        } 
        for (int i=0; i<V; i++) 
        { 
            if (smallest_edge[i] != -1) 
            { 
                int setA=find(trees, Graph[smallest_edge[i]][0]); 
                int setB=find(trees, Graph[smallest_edge[i]][1]); 
                if (setA == setB) 
                    continue; 
                MST_total_weight += Graph[smallest_edge[i]][2]; 
                cout<<"Edge ("<<Graph[smallest_edge[i]][0]<<","
                    <<Graph[smallest_edge[i]][1]<<") "<<"weight "
                    <<Graph[smallest_edge[i]][2]<<endl; 


                Union(trees, setA, setB); 
                TotalTrees--; 
            } 
        } 
    } 
    cout<<"Total weight of MST is:"<<MST_total_weight<<endl; 
} 
int main() 
{ 


    int V = 5; // Number of vertices
    int E = 6; // Number of edges
    vector<vector<int>>Graph;
    Graph.push_back({1,2,3});
    Graph.push_back({1,4,4});
    Graph.push_back({1,5,13});
    Graph.push_back({2,3,9});
    Graph.push_back({5,3,2}); 
    Graph.push_back({3,4,8}); 
    Boruvkas_function(Graph,V,E); 


    return 0; 
}

Output: 

Edge 0-3 with weight 5 included in MST
Edge 0-1 with weight 10 included in MST
Edge 2-3 with weight 4 included in MST
Weight of MST is 19

Complexity Analysis

Time complexity: The time complexity of Boruvkas algorithm is O (Elogv ). Here E represents number of edges and v represents number of vertices.


Related Topics

Heap Sort vs Merge Sort

In this article, we are going to discuss the Heap Sort, Merge sort and the difference between them. What is Heap Sort? Heap – A heap is an abstract data type categorised...

7 minutes read.

Counts the number of times a given element occurs in a Linked List

Counts the number of times a given element occurs in a Linked List This article will explain how we can count the occurrences of a particular element in a list. Here,...

3 minutes read.

Serialize and Deserialize a Binary Tree

Implementation // Writing a C++ program to check the serialization and deserialization of binary tree.   #include <iosstream> /* A binary tree node contains a key and a pointer to the left and right...

4 minutes read.

Sorting Algorithms in Data Structures

A sorting algorithm is used to organize the elements of an array or list. Sorting an array, for example. Unsorted array 572941 Sorted array 124579 We're sorting the array in ascending order right now. This procedure...

4 minutes read.

Stack vs Heap Memory Allocation Data Structure

Difference Between Stack and Heap Memory Allocation Stack Memory Stack memory allocation is a way to use the system memory as a temporary storage of the data which is act like last-in-first-out...

3 minutes read.

Data Structure Infix to Prefix Conversion

Infix to Prefix Conversion In present time, we use the infix expression in our daily life but the computers are not able to understand this format because they need to keep...

4 minutes read.

Data Structure Infix to Postfix Conversion

Infix to Postfix Conversion The infix expression is easy to read and write by humans. In present time, we use the infix expression in our daily life but the computers are...

4 minutes read.

Delete a Node without head pointer from the linked list

Delete a Node without head pointer from the linked list This article will explain how to delete a node without a head pointer from the linked list. We have given a...

2 minutes read.

Function to Create a Copy of Binary Search Tree

Implementation // creating a new hashmap in the language C++ that will help us clone a binary tree with arbitrary pointers.  #include<iostream> #include<unordered_map> using namespace std; /* A given binary tree has a record, a...

9 minutes read.

Strictly binary tree in Data Structures?

What is a strictly Binary Tree in Data Structures? There are various kinds of binary trees that we know exist in data structures, and they all have their purposes. In this...

4 minutes read.

Flatten Binary Tree to a linked list

Implementation In this section, we will see the implementation of the binary Tree and its conversion into linked lists. let us proceed: - // Writing a C++ program that will convert a...

4 minutes read.

Understanding Data Processing

Introduction Data In our everyday lives, any task that we perform online is related to data. Millions of pieces of data are produced every second across the globe. Data production is largely...

4 minutes read.

Huffman tree in Data Structures

The Huffman trees in the field of data structures are pretty impressive in their work. They are generally treated as the binary tree, which is linked with the least external...

6 minutes read.

A Full Binary Tree with n Nodes

Implementation // Writing the implementation of the above approach in C++ #include <bits/stdc++.h> using namespace std; // We are creating a class that will create a node and its left and right children.  struct __nod...

12 minutes read.

Left View of Binary Tree

Implementation // creating a C++ program to print the Left view of the binary tree. #include <bits/stdc++.h> using namespace std; struct Nod { int record; struct Nod *Lft, *Rt; }; // creating a utility function that will eventually help...

4 minutes read.

Comb Sort

Brush sort is a fairly direct orchestrating computation at first arranged by Wlodzimierz Dobosiewicz and Artur Borowy in 1980, later rediscovered (and given the name "Combsort") by Stephen Lacey and...

5 minutes read.

Partitioning a linked list around a given value

Partitioning a linked list around a given value In this problem, we are given a linked list and a value k. We need to partition the given linked list so that...

3 minutes read.

Array vs Linked List: Data Structure

Data structure: Difference Between Array and Linked List What is Array? An array is a linear data structure that can store similar data items for further processing. The similar data items...

3 minutes read.

Linear Queue Data Structure in C

Data Structure There are many ways to store data in programming, that Queue has features that make it all the more special. We all know that data structure is a way...

9 minutes read.

Given a Binary Tree Swap Nodes at K Height

Implementation // Writing a C++ program that will help us exchange the nodes.  #include<bits/stdc++.h> using namespace std; // Creating a binary tree node. struct __nod { int record; struct __nod *Lft, *Rt; }; // creating a function that will help...

8 minutes read.