C++ Tutorial Index

C++ Tutorial C++ History C++ Installation C++ First Program C++ cin and cout C++ Data type C++ Variable C++ operator C++ Keywords

C++ Control Statements

C++ If C++ Nested if C++ If-else C++ If-else-if C++ Switch C++ Break C++ Continue C++ Goto C++ For loop C++ While loop C++ Do while loop

C++ Functions

C++ Call by Value C++ Call by Reference C++ Recursion Function C++ Inline function C++ Friend function

C++ Arrays

Single dimension array Two dimension array

C++ Strings

C++ Strings

C++ Inheritance

C++ Inheritance Single level Inheritance Multilevel Inheritance Multiple Inheritance Hierarchical Inheritance Hybrid Inheritance

C++ Polymorphism

C++ Polymorphism C++ Overloading C++ Overriding C++ Virtual Function

C++ Pointers

C++ Pointers C++ this pointer

C++ Exception Handling

C++ Exception Handling

C++ Constructors

C++ Constructors Default Constructor Parameterize Constructor Copy constructor Constructor Overloading Destructor

C++ File Handling

C++ File Handling C++ Writing to file C++ Reading file C++ Close file

Miscellaneous

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Passing by the pointer in C++ Free vs delete() in C++ goto statement in C and C++ C++ program to read string using cin.getline() C++ String Concatenation Heap Sort in C++ Swap numbers in C++ Input Iterators in C++ Fibonacci Series in C++ C ++ Program: Alphabet Triangle and Number Triangle C++ Program: Matrix Multiplication C++ Program to Print Fibonacci Triangle Stack in C++ Maps in C++ Queue in C++ C++ Bitset C++ Algorithms Priority Queue in C++ C++ Multimap C++ Deque Function Pointer in C++ Sizeof() Operators in C++ C++ array of Pointers free() Vs delete in C Timsort Implementation Using C++ CPP Templates C++ Aggregation C++ Enumeration C++ Math Functions C++ Object Class C++ Queue Initialize Vector in C++ Vector in C++ C++ STL Components Function overloading in C++ C++ Maximum Index Problem C++ find missing in the second array C++ Program to find the product array puzzle C++ Program To Find Largest Subarray With 0 Sum C++ Program To Move All Zeros To The End Of The Array C++ Program 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Programs to Print Pyramid Patterns in C++ swap() function in C++ Structure of C++ Program Stringstream in C++ and its applications rand() and srand() in C / C++ C++ Ternary Operator C++ Scope of Variables While Loop Examples in C++ Star pattern in C++ using For Loops For Loop Examples in C++ Do-While Loop Examples in C++ Top 5 IDEs for C++ That You Should Try Once Assertions in C/C++ C++ Convert Int to String Continue in C++ While loop Diamond Pattern in C++ using For Loop How to Reverse a String in C++ using Do-While Loop How to Reverse a String in C++ using For Loop How to Reverse a String in C++ using While Loop Infinite loop in C++ Loops in C++ Returning Multiple Values from a Function using Tuple and Pair in C++ wcscpy(), wcslen(), wcscmp() Functions in C++ Auto keyword in C++ C++ 11 vs C++ 14 vs C++ 17 C++ STL (Standard Template Library) Differences Between C Structures and C++ Structures Divide by Zero Exception in C++ Dynamic Constructor in C++ Dynamic Memory Allocation in C++ 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Constructors in Inheritance C++

In this fast-paced world like today we have so many new concepts and technologies evolving every other second that we have to keep up with each one of them being absolutely correct and efficient. Developers while keeping up and developing these technologies have to also make sure that we are constantly evolving from the previous versions and not moving back to the same old philosophy. Let’s consider a scenario of launching a new smartphone with many additional features, but retaining some basic features unlike calling and receiving phone calls which were already present in previous versions of the smartphone. It’s the best example of Inheritance concept in C++.  In simple terms, Inheritance simply means taking or extracting the already created or evolved properties and using them to build something new.

In this tutorial, we will be discussing about constructors in the inheritance concept and gain some insights about them.

Basic Understanding

Before moving ahead and gaining some knowledge about these topics through case studies or code examples we have to first understand these concepts thoroughly. A constructor is a special member function that has the name as of the class it is created in. It usually creates objects of its own and then initializes them by providing them some values. It is automatically invoked when we create a class and it contains all the actions to get the work going on.

Practices

In this section of the tutorial, we are going to see some of the practices involved while working with the constructors in the inheritance in C++ language: -

1. Initialization Order

We have to make sure that whenever we start to write our code, we have to begin with the main class first and then move to the special classes and if we don’t follow this order then this might result in run time errors which no one wants to handle and debug.

2. Proper Constructor Overloading

If in case the main classes use many different ways to get ready, we have to make sure that all the special classes know about these methods so we can eventually help them in choosing.

3.Avoid Redundant Calls

Don’t make sure to indulge in everything else and start to set up everything by your own mean, if the main class is getting ready on its own then let it be and don’t over indulge.

4. Virtual Destructors

If the main class has virtual functions for their own set of actions and clean ups then they should also have their own destructors. This will help us in cleaning up the code when the objects or methods are no longer needed, they will be automatically destroyed.

Examples

#include 

// Base class with a default constructor and a parameterized constructor

class Base {

public:

    Base() {

        std::cout << "This is the base class constructor
";

    }

    Base(int m) {

        std::cout << "This is the base class constructor that contains some arguments: " << m << "
";

    }

};

// Derived class inheriting from Base with a copy constructor

class Derived : public Base {

public:

    Derived() {

        std::cout << "This is the derived class constructor
";

    }

    // Parameterized constructor of Derived, explicitly calling the parameterized constructor of Base

    Derived(int t) : Base(t) {

        std::cout << "This is the derived class constructor that contains some arguments: " << t << "
";

    }

    // Copy constructor of Derived, explicitly calling the copy constructor of Base

    Derived(const Derived& other) : Base(other) {

        std::cout << "Creating a copy constructor of the derived class
";

    }

};

int main() {

    std::cout << "We are creating an object of the base class:
";

    Base baseObj; // Calls Base class default constructor

    std::cout << "
We are creating an object of the derived class:
";

    Derived derivedObj;           // Calls Base class default constructor, then Derived class default constructor

    Derived derivedObjWithParam(19); // Calls Base class parameterized constructor, then Derived class parameterized constructor

    std::cout << "
We are copying the object of the derived class:
";

    Derived copiedDerivedObj = derivedObj; // Calls Base class copy constructor, then Derived class copy constructor

    return 0;

}

Output:

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