C++ Tutorial Index

C++ Tutorial C++ History C++ Installation C++ First Program C++ cin and cout C++ Data type C++ Variable C++ operator C++ Keywords

C++ Control Statements

C++ If C++ Nested if C++ If-else C++ If-else-if C++ Switch C++ Break C++ Continue C++ Goto C++ For loop C++ While loop C++ Do while loop

C++ Functions

C++ Call by Value C++ Call by Reference C++ Recursion Function C++ Inline function C++ Friend function

C++ Arrays

Single dimension array Two dimension array

C++ Strings

C++ Strings

C++ Inheritance

C++ Inheritance Single level Inheritance Multilevel Inheritance Multiple Inheritance Hierarchical Inheritance Hybrid Inheritance

C++ Polymorphism

C++ Polymorphism C++ Overloading C++ Overriding C++ Virtual Function

C++ Pointers

C++ Pointers C++ this pointer

C++ Exception Handling

C++ Exception Handling

C++ Constructors

C++ Constructors Default Constructor Parameterize Constructor Copy constructor Constructor Overloading Destructor

C++ File Handling

C++ File Handling C++ Writing to file C++ Reading file C++ Close file

Miscellaneous

C Vs C++ C++ Comments C++ Data Abstraction C++ Identifier C++ Memory Management C++ Storage Classes C++ Void Pointer C++ Array To Function C++ Expressions C++ Features C++ Interfaces C++ Encapsulation std::min in C++ External merge sort in C++ Remove duplicates from sorted array in C++ Precision of floating point numbers Using these functions floor(), ceil(), trunc(), round() and setprecision() in C++ C++ References C++ Friend Functions C++ Mutable keyword Unary Operators in C++ Initialize Array of objects with parameterized constructors in C++ Differences between #define & const in C/C++ C++ Program to Implement Shell Sort C++ Program to Implement Merge Sort Storage Classes in C Vector resize() in C++ Passing by Reference Vs. Passing by the pointer in C++ Free vs delete() in C++ goto statement in C and C++ C++ program to read string using cin.getline() C++ String Concatenation Heap Sort in C++ Swap numbers in C++ Input Iterators in C++ Fibonacci Series in C++ C ++ Program: Alphabet Triangle and Number Triangle C++ Program: Matrix Multiplication C++ Program to Print Fibonacci Triangle Stack in C++ Maps in C++ Queue in C++ C++ Bitset C++ Algorithms Priority Queue in C++ C++ Multimap C++ Deque Function Pointer in C++ Sizeof() Operators in C++ C++ array of Pointers free() Vs delete in C Timsort Implementation Using C++ CPP Templates C++ Aggregation C++ Enumeration C++ Math Functions C++ Object Class C++ Queue Initialize Vector in C++ Vector in C++ C++ STL Components Function overloading in C++ C++ Maximum Index Problem C++ find missing in the second array C++ Program to find the product array puzzle C++ Program To Find Largest Subarray With 0 Sum C++ Program To Move All Zeros To The End Of The Array C++ Program to find the element that occurs once C++ Program to find the largest number formed from an array Constructor Vs Destructor C++ Namespaces C++ OOPs Concept C++ Static C++ Structs C++ Try-Catch C++ User Defined Exceptions C++ Virtual Destructor C++ vs C# Malloc() and new in C++ Palindrome Number Program in C++ Snake Code in C++ Splitting a string in C++ Structure Vs Class in C++ Virtual Function Vs Pure Virtual Function C++ Bidirectional Iterators C++ Forward Iterators C++ Iterators C++ Output Iterators C++ Range-based For Loop Converting string into integer in C++ LCM Program in C++ Type conversion in C++ Add two numbers using the function in C++ Advantage and disadvantage friend function C++ Armstrong Number Program in C++ ATM machine program in C++ using functions Binary to Decimal in C++ Bit Manipulation in C++ C++ Constructor C++ Dijkstra Algorithm Using the Priority Queue C++ int into String C++ Signal Handling Decimal to Binary in C++ Decimal to Hexadecimal in C++ Decimal to Octal in C++ Factorial Program in C++ Function in C++ Hexadecimal to Decimal in C++ Octal to Decimal in C++ Reverse a Number in C++ Structure Vs Class in C++ C++ Forward Iterators C++ Output Iterators C++ Prime number program Char Array to String in C++ Constructor Overloading in C++ Default arguments in C++ Different Ways to Compare Strings in C++ Dynamic Binding in C++ Program to convert infix to postfix expression in C++ SET Data Structure in C++ Upcasting and Downcasting in C++ Reverse an Array in C++ Fast Input and Output in C++ Delete Operator in C++ Copy elision in C++ C++ Date and Time C++ Bitwise XOR Operator Array of sets in C++ Binary Operator Overloading in C++ Binary Search in C++ Implementing the sets without C++ STL containers Scope Resolution Operator in C++ Smart pointers in C++ Types of polymorphism in C++ Exception Handling in C++ vs Java Const Keyword in C++ Type Casting in C++ Static keyword in C++ vs Java Inheritance in C++ vs Java How to concatenate two strings in C++ Programs to Print Pyramid Patterns in C++ swap() function in C++ Structure of C++ Program Stringstream in C++ and its applications rand() and srand() in C / C++ C++ Ternary Operator C++ Scope of Variables While Loop Examples in C++ Star pattern in C++ using For Loops For Loop Examples in C++ Do-While Loop Examples in C++ Top 5 IDEs for C++ That You Should Try Once Assertions in C/C++ C++ Convert Int to String Continue in C++ While loop Diamond Pattern in C++ using For Loop How to Reverse a String in C++ using Do-While Loop How to Reverse a String in C++ using For Loop How to Reverse a String in C++ using While Loop Infinite loop in C++ Loops in C++ Returning Multiple Values from a Function using Tuple and Pair in C++ wcscpy(), wcslen(), wcscmp() Functions in C++

Structure Vs Class in C++

The structure in C++ is similar to that of a class, with a few exceptions. Both the structure and the stage, the most important thing is safety. The property is not secure as it was not able to hide its usage details from the end user, while the category is as secure as it could hide its planning and design details. The differences between structure and class in C ++ will be discussed in this article.

C++ Structure

A structure is a collection of variables of different data kinds with the same name. A structure declaration acts as a template for constructing a structure instance. The structure's syntax is as follows:

Struct name  //syntax
{  
Struct_name1;  
Struct_name2;  
Struct_name3;  
.  .  .  
Struct_nameN;  
};  

The keyword "struct" tells the compiler that a structure has been defined. The "name" specifies the structure's name. The structure declaration is commonly followed by a semicolon because it is viewed as a statement.

C++ Class

In C ++, the category is similar to structure C because it has a list of data members and a set of tasks that can be performed on it. To put it another way, the classroom is the basis of programs that focus on things. A class model is a type of user-defined object with its own set of data members and member functions that can be accessed and used. A C++ class is equivalent to the blueprint of an object. Syntactically, the structure and the class are comparable. The following is the C++ class syntax:

class name  //syntax
{  
// private data members and member functions.  
Access specifier;  
Data member;  
Member functions (member list){ . . }  
};  

Explanation:

The class keyword is used in this syntax to tell the compiler that a class has been declared. Data hiding is the core function of OOP, which is accomplished using three access specifiers: "public," "private," and "safe." When declaring data members or member functions in a class, if no access specifier is supplied, they are all deemed private by default. Others can use the public access specifier to access program functionalities or data. Only the class's private members can be contacted by a member of that class. The secure access specifier is utilized during inheritance. The access specifier cannot be modified once it has been defined in the program.

Comparison

  • All members of the structure are public by default. The class, on the other hand, is entirely private.
  • A particular approach can be used to describe operators that will work on the new data form.
  • Draft members will be started automatically. Builders and destroyers, on the other hand, are used to launch class members.
  • Memory is allocated to the stack when the outline is used. In the classroom, however, memory is given in abundance.
  • In structure, flexibility cannot be implemented at the time of declaration, although it may be possible in the classroom.
  • Any member of the framework cannot have empty values. On the other hand, class variables may have empty values.
  • A category is a type of reference, but a structure is a type of value.

A side-by-side examination of the structure and class in C++

CharacteristicsStructure in C++Class in C++
ExplanationA structure is a collection of variables of different data kinds with the same name.A class in C++ is a single structure that contains a collection of linked variables and functions.
PrimitiveAll members are set to 'public' if no access specifier is supplied.All members are set to 'private' if no access specifier is given.
DeclareStruct name  //syntax {  Struct_name1;  Struct_name2;  Struct_name3;  .  .  .  Struct_nameN;  }; class name{ data member; member function; };
InstanceThe 'structure variable' is the name for a structure instance.The term 'object' refers to a class instance.
InheritanceIt is not compatible with inheritance.It is compatible with inheritance
Allocation of memoryThe stack is used to allocate memory.The heap is used to allocate memory
NatureType valueType reference
OccasionData classificationFurther inheritance and data abstraction
UtilizationIt's for tiny amounts of information.It stores a large amount of data.
Null valueImpossibleNull values are possible.
Builder and destroyer are required.It's possible that it only has a parameterized function Object () { [native code] }.It could contain any number of constructors and destructors.

Common between Structure and class in C++

  • Any of the members of a class or structure can be declared private.
  • Inheritance procedures are supported by both class and structure.
  • In C++, class and structure have the same syntactic meaning.
  • The name of a class or structure can be used as a stand-alone type.
NOTE: The inability to hide data, the inability to treat 'struct' data as built-in types, and the lack of inheritance support are all limitations of Structure in C. These flaws were overcome by the C++ structure. In C++, a class is an enhanced form of the structure. The programmer has made it simple to utilize the class to store both data and functions, whereas the structure simply stores data.



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