Private Inheritance in C++
Private inheritance is an inheritance in object-oriented programming (OOP) languages where a subclass derives from a superclass. Still, the derived class does not inherit the public and protected members of the superclass. Instead, the subclass becomes a "has-a" relationship with the superclass, meaning it contains an instance of the superclass as a member. Private inheritance is often referred to as "implementation inheritance" because it is used to extend the implementation of a class rather than its interface.
One of the main differences between private and the more common public inheritance is that the derived class does not inherit the public and protected members of the superclass. This means that the derived class cannot access these members directly and must use accessor functions to access the superclass members. Private inheritance is often used when the derived class needs to use the implementation of the superclass but does not want to expose the superclass's interface to users of the derived class.
Private inheritance can also implement the "has-a" relationship between two classes. For example, if a class "Dog" needs to use the implementation of a class "Animal," it can privately inherit from "Animal" and use the members of "Animal" to implement its behaviour. In this case, the "Dog" class would contain an instance of the "Animal" class as a member and would use the members of the "Animal" class to implement its behaviour.
Private inheritance is often used as an alternative to composition, which is another way to achieve a "has-a" relationship between two classes. While private inheritance allows the derived class to reuse the superclass’s implementation, it also introduces a level of coupling between the two classes. This means that changes to the superclass can potentially affect the derived class, which can be a drawback in some situations.
In summary, private inheritance is a type of inheritance in OOP languages where a subclass derives from a superclass but does not inherit the public and protected members of the superclass. It is often used to extend a class’s implementation or implement a "has-a" relationship between two classes. While private inheritance allows for implementation reuse, it can also introduce a level of coupling between the two classes, which can be a drawback in some situations.
Inheritance with Private Access Specifier
Inheritance is a fundamental concept in object-oriented programming (OOP) languages, which allows a subclass to inherit the properties and behaviours of a superclass. In OOP languages, inheritance is implemented using access specifiers, which determine the visibility and accessibility of the members of a class. One of the access specifiers available in OOP languages is the private access specifier, which makes the members of a class private and only accessible within the class itself.
Private inheritance is a type in which the subclass derives from the superclass using the private access specifier. This means that the derived class does not inherit the public and protected members of the superclass and cannot access these members directly. Instead, the derived class becomes a "has-a" relationship with the superclass, meaning it contains an instance of the superclass as a member.
Private inheritance is often used to extend the implementation of a class rather than its interface. For example, if a class "Dog" needs to use the implementation of a class "Animal," it can privately inherit from "Animal" and use the members of "Animal" to implement its behaviour. In this case, the "Dog" class would contain an instance of the "Animal" class as a member and would use the members of the "Animal" class to implement its behaviour.
Private inheritance can also implement the "is-a" relationship between two classes, where the derived class is a more specialized version of the superclass. For example, a class "Cat" could privately inherit from "Animal," with the "Animal" class representing the more general concept of an animal and the "Cat" class representing a specific type of animal.
Private inheritance is often used as an alternative to composition, which is another way to achieve a "has-a" relationship between two classes. While private inheritance allows the derived class to reuse the superclass’s implementation, it also introduces a level of coupling between the two classes. This means that changes to the superclass can potentially affect the derived class, which can be a drawback in some situations.
In summary, private inheritance is a type in which the subclass derives from the superclass using the private access specifier. This means that the derived class does not inherit the public and protected members of the superclass and becomes a "has-a" relationship with the superclass. Private inheritance often extends a class’s implementation or implementsan "is-a" relationship between two classes. It can also introduce a level of coupling between the two classes, which can be a drawback in some situations.
#include <iostream>
// Superclass with private members
class Animal {
private:
int age;
std::string name;
public:
// Constructor
Animal(int age, std::string name) : age(age), name(name) {}
// Accessor functions
int getAge() { return age; }
std::string getName() { return name; }
};
// Subclass that privately inherits from Animal
class Cat : private Animal {
public:
// Constructor
Cat(int age, std::string name) : Animal(age, name) {}
// Method that uses the private members of Animal
void meow() {
std::cout<< "Meow! My name is " <<getName() << " and I am " <<getAge() << " years old." <<std::endl; }
};
int main() {
Cat c(3, "Fluffy");
c.meow(); // Outputs: "Meow! My name is Fluffy and I am 3 years old."
return 0;
}
In this example, we have a superclass "Animal" with private members "age" and "name" and a subclass "Cat" that privately inherits from "Animal." The "Cat" class has a method "meow" that uses the private members of "Animal" through the accessor functions "get" and "getName." However, the private members of "Animal" are not directly accessible in the "Cat" class, and attempting to access them will result in a compile-time error.
Advantages of Private Inheritance in C++:
- Private inheritance is a type of inheritance in C++ that allows a subclass to derive from a superclass but does not inherit the public and protected members of the superclass. Private inheritance often extends a class’s implementation or implements a "has-a" relationship between two classes. Here are some advantages of using private inheritance in C++:
- Reuse of implementation: Private inheritance allows the derived class to reuse the superclass’s implementation, saving time and reducing the amount of code that needs to be written.
- Encapsulation: Private inheritance can help encapsulate the superclass's implementation details, making it more flexible and easier to maintain.
- Clarity of code: Private inheritance can clarify to readers of the code what the "has-a" relationship between the derived class and the superclass is, as opposed to public inheritance, which can be confusing because it implies an "is-a" relationship.
- Polymorphism: Private inheritance can be used to achieve polymorphism, where a subclass can be used in place of its superclass. For example, if the derived class overrides a virtual method of the superclass, it can be used polymorphically through a pointer or reference to the superclass.
- Flexibility: Private inheritance allows for more flexibility in the design of a class hierarchy, as it allows for a "has-a" relationship to be implemented without the restrictions of public inheritance.
- However, it is important to note that private inheritance can also introduce a level of coupling between the derived class and the superclass, which can be a drawback in some situations. It is important to carefully consider the trade-offs of using private inheritance and using it appropriately in the design of a class hierarchy.
Using pointers with private inheritance can lead to garbage values in C++ if the pointers are not used correctly. This is because private inheritance allows the derived class to access the superclass members, but not through the usual inheritance mechanism.
Example
class Animal {
private:
int age;
public:
Animal(int age) : age(age) {}
int getAge() { return age; }
};
class Cat : private Animal {
public:
Cat(int age) : Animal(age) {}
void meow() { std::cout<< "Meow! I am " <<getAge() << " years old." <<std::endl; }
};
int main() {
Cat c(3);
Cat* p = &c;
p->meow(); // Outputs: "Meow! I am 3 years old."
// The following line will not compile, because the members of Animal are private and not accessible in Cat
// std::cout<< p->age << std::endl;
return 0;
}
In this example, we have a class "Animal" with a private member "age" and a class "Cat" that privately inherits from "Animal." The "Cat" class has a method "meow" that uses the private member "age" of "Animal" through the accessor function "getAge."
If we create a pointer "p" to an instance of "Cat" and use it to call the "meow" method, the code will work as expected and output "Meow! I am 3 years old." However, if we try to access the private member "age" of "Animal" through the pointer "p," the code will not compile because the private members of "Animal" are not accessible in "Cat."
The problem with this code is that the pointer "p" is pointing to an instance of "Cat," but the private inheritance of "Cat" from "Animal" means that "p" does not have the usual access to the members of "Animal." This can lead to garbage values if the pointer is used incorrectly, as it may not behave as expected.
To avoid this problem, it is important to be aware of the differences between private and public inheritance and use pointers with private inheritance carefully. In particular, it is important to remember that the derived class does not inherit the public and protected members of the superclass when using private inheritance and accessor functions to access the superclass members if necessary.