C++ Tutorial Index

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C++ Control Statements

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C++ Functions

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C++ Arrays

Single dimension array Two dimension array

C++ Strings

C++ Strings

C++ Inheritance

C++ Inheritance Single level Inheritance Multilevel Inheritance Multiple Inheritance Hierarchical Inheritance Hybrid Inheritance

C++ Polymorphism

C++ Polymorphism C++ Overloading C++ Overriding C++ Virtual Function

C++ Pointers

C++ Pointers C++ this pointer

C++ Exception Handling

C++ Exception Handling

C++ Constructors

C++ Constructors Default Constructor Parameterize Constructor Copy constructor Constructor Overloading Destructor

C++ File Handling

C++ File Handling C++ Writing to file C++ Reading file C++ Close file

Miscellaneous

C Vs C++ C++ Comments C++ Data Abstraction C++ Identifier C++ Memory Management C++ Storage Classes C++ Void Pointer C++ Array To Function C++ Expressions C++ Features C++ Interfaces C++ Encapsulation std::min in C++ External merge sort in C++ Remove duplicates from sorted array in C++ Precision of floating point numbers Using these functions floor(), ceil(), trunc(), round() and setprecision() in C++ C++ References C++ Friend Functions C++ Mutable keyword Unary Operators in C++ Initialize Array of objects with parameterized constructors in C++ Differences between #define & const in C/C++ C++ Program to Implement Shell Sort C++ Program to Implement Merge Sort Storage Classes in C Vector resize() in C++ Passing by Reference Vs. Passing by the pointer in C++ Free vs delete() in C++ goto statement in C and C++ C++ program to read string using cin.getline() C++ String Concatenation Heap Sort in C++ Swap numbers in C++ Input Iterators in C++ Fibonacci Series in C++ C ++ Program: Alphabet Triangle and Number Triangle C++ Program: Matrix Multiplication C++ Program to Print Fibonacci Triangle Stack in C++ Maps in C++ Queue in C++ C++ Bitset C++ Algorithms Priority Queue in C++ C++ Multimap C++ Deque Function Pointer in C++ Sizeof() Operators in C++ C++ array of Pointers free() Vs delete in C Timsort Implementation Using C++ CPP Templates C++ Aggregation C++ Enumeration C++ Math Functions C++ Object Class C++ Queue Initialize Vector in C++ Vector in C++ C++ STL Components Function overloading in C++ C++ Maximum Index Problem C++ find missing in the second array C++ Program to find the product array puzzle C++ Program To Find Largest Subarray With 0 Sum C++ Program To Move All Zeros To The End Of The Array C++ Program to find the element that occurs once C++ Program to find the largest number formed from an array Constructor Vs Destructor C++ Namespaces C++ OOPs Concept C++ Static C++ Structs C++ Try-Catch C++ User Defined Exceptions C++ Virtual Destructor C++ vs C# Malloc() and new in C++ Palindrome Number Program in C++ Snake Code in C++ Splitting a string in C++ Structure Vs Class in C++ Virtual Function Vs Pure Virtual Function C++ Bidirectional Iterators C++ Forward Iterators C++ Iterators C++ Output Iterators C++ Range-based For Loop Converting string into integer in C++ LCM Program in C++ Type conversion in C++ Add two numbers using the function in C++ Advantage and disadvantage friend function C++ Armstrong Number Program in C++ ATM machine program in C++ using functions Binary to Decimal in C++ Bit Manipulation in C++ C++ Constructor C++ Dijkstra Algorithm Using the Priority Queue C++ int into String C++ Signal Handling Decimal to Binary in C++ Decimal to Hexadecimal in C++ Decimal to Octal in C++ Factorial Program in C++ Function in C++ Hexadecimal to Decimal in C++ Octal to Decimal in C++ Reverse a Number in C++ Structure Vs Class in C++ C++ Forward Iterators C++ Output Iterators C++ Prime number program Char Array to String in C++ Constructor Overloading in C++ Default arguments in C++ Different Ways to Compare Strings in C++ Dynamic Binding in C++ Program to convert infix to postfix expression in C++ SET Data Structure in C++ Upcasting and Downcasting in C++ Reverse an Array in C++ Fast Input and Output in C++ Delete Operator in C++ Copy elision in C++ C++ Date and Time C++ Bitwise XOR Operator Array of sets in C++ Binary Operator Overloading in C++ Binary Search in C++ Implementing the sets without C++ STL containers Scope Resolution Operator in C++ Smart pointers in C++ Types of polymorphism in C++ Exception Handling in C++ vs Java Const Keyword in C++ Type Casting in C++ Static keyword in C++ vs Java Inheritance in C++ vs Java How to concatenate two strings in C++ Programs to Print Pyramid Patterns in C++ swap() function in C++ Structure of C++ Program Stringstream in C++ and its applications rand() and srand() in C / C++ C++ Ternary Operator C++ Scope of Variables While Loop Examples in C++ Star pattern in C++ using For Loops For Loop Examples in C++ Do-While Loop Examples in C++ Top 5 IDEs for C++ That You Should Try Once Assertions in C/C++ C++ Convert Int to String Continue in C++ While loop Diamond Pattern in C++ using For Loop How to Reverse a String in C++ using Do-While Loop How to Reverse a String in C++ using For Loop How to Reverse a String in C++ using While Loop Infinite loop in C++ Loops in C++ Returning Multiple Values from a Function using Tuple and Pair in C++ wcscpy(), wcslen(), wcscmp() Functions in C++ Auto keyword in C++ C++ 11 vs C++ 14 vs C++ 17 C++ STL (Standard Template Library) Differences Between C Structures and C++ Structures Divide by Zero Exception in C++ Dynamic Constructor in C++ Dynamic Memory Allocation in C++ Find the Size of Array in C/C++ without using sizeof() function Floating Point Operations and Associativity in C, C++ and Java Hello World Program in C++ How to create a table in C++ How to Setup Environment for C++ Programming on Mac Implementation of a Falling Matrix in C++ Message Passing in C++ Pointer to Object in C++ Templates in C++ vs Generics in Java Ways to Copy a Vector in C++ What does Buffer Flush mean in C++ sort() function in C++ Structure Sorting (By Multiple Rules) in C++ Similarities between C++ and Java std::distance in C++ Array program in C++ C++ Tricks for Competitive Programming Desired Capabilities in Selenium Web Driver in C++ Socket Programming in C++ Template Specialization in C++ Classes and Objects in C++ Convex hull Algorithm in C++ DES in C++ C++ vardiac() function Difference between Two Sets in C++ Difference between Exit and Return Structured Binding in C++ Differences between Local and Global Variable Bitwise Operator vs Logical Operator Difference between OOP and POP in C++ Fork in C++ Functors in C++ How to call a void function in C++ How to create a directory or folder in C/C++ How to create a library in C++ How to create a stack in C++ How to create the Processes with Fork in C++ How to Handle Divide by Zero Exception in C++ Lambda Expression in C++ Pattern programs in C++ Roadmap to C++ Programming Substring in C++ Virtual base class in C++ Bits stdc++.h in C++ Top 14 Best Free C++ IDE (Editor & Compiler) for Windows in 2022 Bitmasking in C++ Auto Keyword in C++ Features of OOPS in C++ Hospital Management Project in C++ How to Declare Unordered Sets in C++ How to Sort an Array in C++ Include Guards in C++ Iostream in C++ Method overriding in C++ How to run program in turbo c++ How to Use Getline in C++ Leap Year Program in C++ Naming Convention in C++ New Operator in C++ Nullptr in C++ Object Slicing in C++ Principles of Object-Oriented Programming in C++ Processing strings using std string stream in C++ Pure Virtual Function in C++ With Example Program Random Number Generator in C++ Singleton Design Pattern in C++ Size_t Data Type in C++ Skyline Problem in C++ System() function in C++ Web Development in C++ Data Hiding in C++ Difference between exit() and _Exit() in C++ Hashing in C++ Object in C++ Sum of all Elements between k1’th and k2’th Smallest Elements Virtual class in C++ Vector Size in C++ Top best IDEs for C/C++ Developers in 2022 Tensorflow in C++ Sliding Window Technique in C++ Reverse String Word-Wise in C++ Returning a Function Pointer from a Function in C/C++ RTTI in C++ Pthreads or POSIX Threads in C++ Reserved Keywords in C++ Passing a Vector to a function in C++ 10 Best C and C++ Books for Beginners & Advanced Programmers Add two numbers represented by two arrays in C++ Array of Object in C++ C++ Program For FCFS Containership in C++ Counting Frequencies of Array Elements in C++ Decltype type Specifier in C++ Dynamic _Cast in C++ Difference between int main() and int main(void) in C/C++ Depth First Search Program to Traverse a Graph in C++ Features and Use Of Pointers in C/C++ Fread Function in C++ Programming Fscanf Function in The C++ Functions in C++ With Types and Examples Gmtime Function in C/C++ How is Multiset Implemented in C++ How to Build a Program in C++ How to Declare a 2d Array Dynamically in C++ inheritance Program in C++ int Max and int Min in C/C++ is It Fine to Write Void Main Or Main in C/C++ How to create a button in C++ abs() function in C++ Compile Time Polymorphism in C++ Division in C++ Factorial of a Number in C++ using while Loop Multiset in C++ 4 Pillars of OOPs Approach in C++ Backtracking Time Complexity in C++ C++ Global Variable C++ Pipe Tutorial Observer Design Pattern in C++ Private Inheritance in C++ Pthread in C++ Parameters SDL library in C++ with Examples Pointers in C++ Abstract Factory Design Pattern in C++ Ascending order in C++ How the value is passed in C++ Call by Pointer in C++ Constexpr in C++ Deadlock in C++ Design Patterns in C++ Factory Method for Designing Pattern in C++ How to calculate size of string in C++ Name Mangling and extern in C++ Preventing Object Copy in C++ Program that produces different results in C and C++ Quick Sort in C++ Single Handling in C++ Type difference of Character literals in C VS C++ Use of Inheritance in C++ User-defined literals in C++ Vector methods in C++ Void * in C and C++ Zombie and Orphan Process in C++ Isprint() in C++ List and Vector in C++ List iterators in C++ Merging Two Vectors in C++ Sleep function in C++ Stoi function in C++ String erase() in C++ String Trim in C++ When should we write own Assignment operator in C++ C++ tcp client server example C++ tcp server example Early Binding and Late Binding in C++ Factory Design Pattern in C++ Fisher-Yates shuffle algorithm in C++ For Auto in C++ Group anagrams in C++ How to convert binary string to int in C++ How to convert string to float in C++ How to remove space from string in C++ How to use pair in C++ How to use the string find() in C++ Dynamic Casting in C++ 2D Vector Initialization in C++ C++ GUI Visual Studio C++ IPC C++ Macro Function Example C++ Permutation Overloading Stream Insertion in C++ Overloading array Index operator in C++ Operators that cannot be overloaded in C++ Operator overloading in C++ isprint() function in c++ Is_trivial function in C++ Is assignment operator Inherited in C++ div() function in C++ Default Assignment Operator and References in C++ Copy Constructor vs Assignment Operator in C++ Conversion Operator in C++ Array sum in C++ STL C++ Define Macro C++ Design C++ Factory Pattern TCP Client Server Example in C++ Convert String to Uppercase in C++ exit() and _Exit() in C and C++ Initializer list in C++ Iterator invalidation in C++ Lower bound in C++ Modulus of Two float numbers or double number Pass by value in C++ Set insert function in C++ Std partition_point in C++ Unary Operator Overloading in C++ Using Default Arguments with Virtual Functions Virtual Functions and Runtime Polymorphism What is endl in C++ What is Unary Operator Overloading in C++ Which operators cannot be overloaded in C++ C++ Program to Divide the String Into N equal Parts Gray Code to Binary Code in C++ How to get the value of pi in C++ Multimap value_comp() function in C++ Vector of Vectors in C++ Naïve Bayes Algorithm in C++ Minimum Cost Path Problem in C++ 10 C++ Programming Tricks You Should Know btowc() function in C++ forward_list::cend() in C++ Unordered_multimap max_load_factor() function in C++ Cpp_int in c++ Dynamic Objects in C++ FLOCK() FUNCTION IN C++ Generate Random Double Numbers in C++ How to Assign Infinity to a Number in C++ Jump statements in C++ Multipath inheritance in C++ Out of Range Exception in C++ Size of Class in C++ Size of string in C++ std::binary_negate in c++ Thread_local in C++ Tokenizing a String in C++ Ancestors of a Node in Binary Search Tree C++ program for Double to String Conversion C++ Program to Demonstrate Use of Formatting Flags on Float Output Clamp in C++ K-Dimensional Tree in C++ Mutable Lambda in C++ Power Set in C++ Program to Find Sum of Geometric Progression Std::Back_inserter in C++ Strpbrk() function in C++ Size of int in C++ TYPES OF MANIPULATORS IN C++ Double colon in C++ How to sort vector in C++ How to use Setprecision in C++ How to write a Vector in C++ Insertion in Splay Tree in C++ Merge Sort Algorithm in C++ Printing a Character using ASCII value in C++ Regex in C++ Size of Data Types in C++ Sqrtf() function in C++ Static Casting in C++ Using Range in Switch Case in C++ wcstoimax() and wcstoumax() function in C++ What is float in C++ What is the Diamond Problem in C++ Best way to learn C++ ios setstate() function in C++ Nested Namespace in C++ Single Inheritance in C++ std::fixed, std::scientific, std::hexfloat, std::defaultfloat in C++ StringStream in C++ for Decimal to Hexadecimal and back The OFFSETOF() macro in C++ Difference between std::next and std::advance in C++ Hiding of all overloaded methods with same name in base class in C++ C++ program to concatenate two strings using operator overloading Difference between array::fill() and array::swap() in C++ Difference between Friend Function and Virtual Function in C++ Semaphores in C++ Seekg in C++ UDP server- client implementattion in C++ What is long long in C++ CSV file management using C++ Toggle bits of a number except first and last bits in C++ Trailing Return Type C++ 11 Binary search implementation in C++ Different Versions of C++ What is Cascading in C++ Background Colour in C++ BOOL DATATYPE IN C++ BIT VECTORS IN C++ Literals in C++ Application of pointer in C++ Index with minimum sum of prefix and suffix sums in an array in C++ Maximum sum Bi-tonic sub-sequence in C++ std::optional in C++ C/C++ program for triangular matchstick number COUT COMMAND IN C++ LANGUAGE Adjacency matrix program in C++ language Difference between Null String and Empty String in C++ Character data type in c++ Constructors in Inheritance C++ Comma Operator Overloading in C++ Structure and Class in C++ Template Definition in C++ Tree Data Structure in C++ Typename in C++ C++ program to implement the bin packing algorithm How to merge multiple std::sets into a single std::set in C++? Stack Clear C++ C++ Friend Class Seekg in C++ Semaphores in C++ C++ Exceptions Difference Between C and C++ Double-linked list program in C++ Color Code in C++ CRC Program in C++ Anti-Clockwise spiral traversal of a binary tree in C++ Advantages of OOP in C++ Cryptarithmetic Puzzle in C++ Angular sweep algorithm in C++

Structure and Class in C++

C++ has data types that the user defines; these groups of related sets of data members and member functions in C++ are referred to as classes or structures. In both cases, you need to declare member functions and attributes or data members. The main difference is in the default access specifier: By default, classes have private access, which provides encapsulation and data hiding, whereas structures are given public reference, thus more appropriate for convenient grouping of related data. Despite this difference, C++ programs can be made more modular and comprehensible when organized into classes and structures.

In this tutorial, we will discuss both structures and classes in C++

Structures in C++

C++ offers a data type that is user-defined, as the structure allows many varied types of data to be united and combined altogether under one name. It is declared with the `struct` keyword and then comes a block of members enclosed in curly brackets. Structures help in organizing and describing complex data by enabling related variables to be connected. A structure's members can be of multiple data types, and the dot ({.}) operator is used to fetch them. Given all members of a structure are publicly accessible by default, it is easy for outside parties to access the data.

Although member functions are less frequent than classes, C++ permits their inclusion in structures, which generally concentrate on data grouping. Structures are useful for a variety of C++ programming scenarios since they are frequently employed in situations where simplicity and public access to data are sought.

What is Structure?

In C/C++, a structure is a custom data type that allows different parts to be grouped into a single type. Users can create a compound data type by designing a structure that combines variables of different types into a single entity.

Syntax to create structure:

The struct keyword, the structure name, and a block of members encircled by curly brackets are the steps in the syntax for defining a structure in C++:

struct Sample{

    // Members (variables of different data types)

    int member1;

    double member2;

    char member3;

    // ... additional members as needed

};

Structures in C++ can have two main types of members:

Data Members: These are standard C++ variables that help you to define a structure with various forms of variables. This ability allows several data kinds to be gathered under one structure.

Member Function: They are standard C++ functions that can be used when declaring structures. This means that C++ structures can also have functions aside from variables; this enhances structure adaptability by appealing to behavior alongside data.

Code:

#include <iostream>

#include <string>  // Include the necessary header for using the string

using namespace std;

// Data Members

string bhavya;   // Represents the name of a student

string place;    // Represents the favorite place of a student

string animal;   // Represents the favorite animal of a student

// Member Function

void college()

{

    // Member function to print details of a student

    cout << "Her Name is: " << bhavya << "\n";

    cout << "Her fav place is: " << place << "\n";

    cout << "Her fav animal is: "<< animal;

}

int main() {

    // Example usage in main

    bhavya = "Bhavya sree";

    place = "Paris";

    animal = "rabbit";

    College();

    return 0;

}

Output:

Structure and Class in C++/>
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Declaring Structure Variables in C++:

Declaring a structure variable in C++ is similar to declaring other data types, where you use the name of this type then followed by some names.

Code:

// create a structure Tutorial;

struct Tutorial {

    int obj;

    double obj2;

    // ... additional members as needed

};

int main() {

    // Declare a structure variable

    Tutorial instance1;

    // Declare and initialize at one go.

    Tutorial instance2 = {42, 3.14};

    // Initialize member and set up another one – the second member

    instance1.obj = 10;       // Initialize the first member

    instance1.obj2 = 5.5;     // Initialize the second member

    // Your code logic goes here...

    return 0;

}

When declaring a variable in C++, the Use of the "struct" keyword is required, whereas in C, it is not.

Initialization of Structure Members:

It is not possible to initialize structure members during declaration. For example, a compilation error would occur when running the following C program. However, such initialization is considered permissible in C++11 and later versions.

struct Point

{

   int var1 = 0;  //There will be a compilation error as here we can't initialize members

   int var2 = 0;  //There will be a compilation error as here we can't initialize members

};

A compilation issue occurs when the provided code tries to initialize members right within a struct declaration. The reason is simple: memory allocation does not happen when a datatype is specified. Only when variables of that datatype are created is memory allotted.

Struct members in C++ can be initialized at declaration time, and the following C++ program runs error-free and successfully.

Example:

#include <iostream>

using namespace std;

// Define a structure with member initialization

struct Example {

    int num1 = 0; // Default initialization with zero

    int num2 = 54; // Default initialization with 54

};

int main() {

    // Create an instance of the Example structure

    Example s;

    // Display the default initialized values of num1 and num2

    cout << "Default values: num1 = " << s.num1 << ", num2 = " << s.num2 << endl;

    // Modify the value of num2 to 20

    s.num2 = 20;

    // Display the modified values of num1 and num2

    cout << "Modified values: num1 = " << s.num1 << ", num2 = " << s.num2;

    return 0;

}

Output:

Structure and Class in C++/>
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Structural elements can be initialized using curly braces {}. As an example, this is an acceptable initialization:

Example:

#include <iostream>

using namespace std;

// Define a structure with member initialization

struct Example {

int var1; // Define a member variable named var.

int var2;

};

int main() {

Example sample = {987, 453};

cout << "Initialized values: var1 = " << sample.var1 << " var2 =" << sample.var2;

return 0;

}

Output:

Structure and Class in C++/>
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Accessing Structure Elements in C++:

The dot (.) operator allows accessing items in a structure.

An array of Structures in C++:

With C++, you can classify similar data into a collection so that its members are largely instances of the same predefined structure. A set of structures does this.

Example:

#include <iostream>

using namespace std;

// To construct a structure Hello

struct Hello {

int ans; // The member that will store the outcome of a calculation.

int ans1; // the member that holds the value of

};

int main() {

Hello a[3];

// Manipulating the array elements

a[0].ans = 1;

a[0].ans1 = 2;

a[1].ans = 3;

a[1].ans1 = 4;

a[2].ans = 5;

a[2].ans1 = 6;

// Display values

for(int i=0;i<3;++i) {

cout << "The Point " << i + 1 << ": ans1" << a[i].ans1 << endl;

}

return 0;

}

Output:

Structure and Class in C++/>
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<p><strong>Explanation:</strong></p>
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<p>In the given C++ code, there is a structure named Hello with its members ans and ans1. An array of three components and Hello structures are created, and each component is assigned a value. It then cycles through the array using a `for` loop to print values of 'ans' and 'ans1 for each structure. Furthermore, I also resolved the loop by using an appropriate data type int for a variable of i and altering how numbers would display according to output inside the scope of a loop.</p>
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Structure Pointers in C++

It is referred to as structure pointers in C++, which means a type of variable that points towards the structured element. Additionally, structures can have pointers to primitive types. When using a pointer to access their respective members, the arrow -> operator is used rather than the dot.

Example:

#include <iostream>

using namespace std;

// Structure Point

struct Point {

int x;

int y;

};

int main() {

// Instantiate the Point structure

Point myPoint = {3, 7};

//Create a pointer that would point to my position, which was created as POINT.

Point* ptrToPoint = &myPoint;

Accessing structure members can be done using pointer and arrow operators.

cout << "Using Structure Pointer: " << endl;

//Use pointer to change its structure members

ptrToPoint->x = 10;

ptrToPoint->y = 20;

cout << "Modified values through Pointer: " << endl;

cout << "x = " << ptrToPoint->x << ", y = " << ptrToPoint->y << endl;

return 0;

}

Output:

Structure and Class in C++/>
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<h2 class=Class in C++

A class is the foundation for C++ object-oriented programming. It is a user-defined type of data that contains not only the member functions but also data members. To access these characteristics and actions, you generate some instances of the class; think of your object's blueprint.

Now, we are going to use a car class as an example. All these automobiles have different names and brands, but every one of them has four wheels, a speed restriction, and a mileage range. In this case, the class is "Car," having its object characteristics – such as wheels, mileage, and speed limit.

The variables that hold data in a class are called Data Members, and the functions used to manipulate these values are referred to as Member Functions. It can determine the properties and behaviors of objects that would be created from a class by typing in some of its member functions or data members.

For instance, in the given case, saying we have a Car class, then data members would be like mileage and speed limit. The member functions, on the other hand, could be after breaking or changing speeds. Basically, a C++ class is an entity that allows the organized and modular level of programming by opening up instances for the state of an object (data members) as well as its behavior through member functions.

Example:

#include <iostream>

//Definition of the Car class

class Car {

Public:

// Data members

int wheels;

int speedLimit;

double mileage;

// Member functions

void applyBrakes() {

std::cout << "Brakes applied." <<std::endl;

}

void increaseSpeed() {

std::cout << "Speed raised." << std::endl;

}

void displayInfo() {

std::cout << "Car Information:"<<std::endl;

std::cout << "Wheels: " << wheels << std::endl;

std::cout << "Speed Limit: "<< speedLimit <<" km/h"<< std::endl;

std::cout << "Mileage: " << mileage << " km/l" << std::endl;

}

};

int main() {

// Instantiating a Car class instance

Car myCar;

// Initializing data members

myCar.wheels = 4;

myCar.speedLimit = 120;

myCar.mileage = 15.5;

// Using member functions

myCar.displayInfo();

myCar.applyBrakes();

myCar.increaseSpeed();

return 0;

}

Output:

Structure and Class in C++/>
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<p><strong>Explanation:</strong></p>
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<p>The following C++ code defines a basic Car class with member functions apply brakes, increaseSpeed, and displayInfo, as well as data members: wheels speed limit miles. The `main' function creates an instance of the Car class named myCar and initializes its data members. Applying the brakes, accelerating, and showing vehicle information is called upon by member functions. It also illustrates the basic skeleton of a class.</p>
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Class key aspects:

1. Declaration and Definition: The declaration defines the structure of a class in terms of its members' functions and data. Typically, it resides in a header file.

Definition: Specifies how data members and member methods function, incorporating the particulars of this class. 0 usually contains it in a source file.

    2. Data Members: Data members are variables that hold attributes or information within a class.

    By default, they are private and only accessible within a class. They define the state of an object.

    3. Member Functions: The methods that define how a class acts are referred to as the member functions of a class.

    They can include any set of processes or actions and work on the data members.

    4. Access Modifiers: Class members' visibility can be managed using the public, private, and protected access modifiers.

    • Public: Individuals can reach members from outside the classroom.
    • Private: Only those in the class can access the members.

    • Protected: Like private but gives derived classes access.

    5. constructor and Destructor:

    Constructor: A unique member function that is called upon object creation. Used to set the initial properties of an object.

    When an object leaves its scope, a special member function called the Destructor is called. Utilized in cleaning operations.

    6. Object Creation: Using the class_name object_name syntax, objects are formed as instances of a class.

    The information and actions specified in the class are included in the objects.

    Choosing Between Structures and Classes in C++

    If not, by default C++ structures can be used to collect purely data without behavior and provide public access for these members. By default, classes use private data members to hide behavior and data. The classes promote code modularity and are effective in situations where a more intricate approach like inheritance or polymorphism is needed.

    It depends on the individual needs of a certain program whether to use structures and classes. Structures are more straightforward for accessing data, whereas classes are generally better at encapsulation and higher-level functionality. Sometimes, structures and classes are used together in a well-rounded strategy.

    Differences between Structure and Class in C++

    In C++, there are only two minor dissimilarities in the way a structure and class functions. The main distinction is the default visibility of implementation details. Unlike a class, the structure does not hide implementation details by default; thus, everyone who uses it in the code can access Be's automatically. However, a class does not specifically allow the programmer direct access to it by default instead of hiding from him all information regarding its implementation. These important differences are briefly summarized in the table below:

    Aspect  Structure  Class  
          Inheritance in C++  Structures in C++ do not provide a mechanism for one structure to inherit the properties or behaviors of another.  Classes in C++ support inheritance, allowing a new class (derived class) to inherit properties and behaviors from an existing class (base class).  
        Accessibility Control  No access control keywords are required.  Access control keywords (public, private, protected) are often used to manage visibility.  
          Default Member Visibility  Members (variables and functions) have public visibility by default. All members declared within a structure are accessible without any access specifier.Members have private visibility by default. If access specifiers are not explicitly provided, all members are private.  
      Member Initialization in C++  Members cannot be initialized in the structure definition.  Members can be initialized in the class definition.  
            Member Functions in C++  Structures in C++ do not support the inclusion of member functions. A structure typically serves as a container for data members but cannot encapsulate behavior.  Classes, being a fundamental part of object-oriented programming (OOP), support the inclusion of member functions.  
      Initialization of Objects  Objects are initialized without using a constructor.  Objects can be initialized using constructors.  
      Object Instantiation  Used for lightweight data containers.  Used for complex data structures and OOP.  
        Typical Use Cases  For basic data organization  For modeling entities with data and behavior.  
    Compile-Time Compatibility  Maintains backward compatibility with C.  Introduces additional features for OOP in C++.  
      Declaration Keyword  It is declared using the "struct" keyword.  It is declared using the "class" keyword.  

    Key points in the above differences:

    Members of a structure are, by default, public, enabling external access without explicit access specifiers, but members of a class are private by default, limiting direct external access.

    Code 1:

    // C++ Program to demonstrate that

    // Members of a class are private

    // by default

    #include <iostream>

    using namespace std;

    class Sample {

        // x is private

        int x;

    };

    int main()

    {

        Sample s;

        // compiler error because x

        // is private

        s.x = 20;

        return s.x;

    }

    In the above code, there will be a compilation error.

    Code 2:

    // C++ Program to demonstrate that

    // members of a structure are public

    // by default

    #include <iostream>

    using namespace std;

    struct Test {

        // x is public

        int x;

    };

    int main() {

        Test t;

        t.x = 20;

        // Works fine because x is public

        cout << "Value of x: " << t.x;

        return 0;

    }

    Output:

    Structure and Class in C++/>
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<p><strong>Explanation:</strong></p>
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<p>A compilation issue occurs when a private member called x in Programme 1's class Test is accessed immediately within the main method. Rather, to set and retrieve the value of x, public member methods (setX and getX) are utilized. A public member named x exists in Programme 2's structure Test, and it is readily accessible in the main function without causing any compilation issues.</p>
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<p>In conclusion, C++ structures with members that are public by default are appropriate for simple data grouping without behavior encapsulation. However, classes provide a more sophisticated and structured method, enabling the encapsulation of behavior as well as data, and by default, class members are private. Classes are favored for complicated modeling in object-oriented programming because they allow capabilities like member functions, inheritance, and member initialization. Depending on the particular requirements of the program, one may choose between structures and classes; structures offer simplicity, while classes give a more feature-rich and complete framework. Both increase C++ programming's adaptability.</p>
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